Virtual Reality Applications in Education

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  • View profile for Devin Marble

    Growth | Enterprise XR | Partnerships | Tedx Speaker | Podcaster

    5,066 followers

    Competency-based education for the budding professional doesn’t stop at memorizing checklists or theory. It begins in the complex, real-life moments that require both precision and emotional intelligence. Getting the chance to practice being a professional, on-on-one with the task at hand, is where true learning takes shape, especially in healthcare. For example, VRpatients is not just designing simulations. We’re developing immersive opportunities for learners to engage in realistic, daily patient encounters based on real life. Whether it’s calming a distressed individual, obtaining informed consent, or responding to a deteriorating condition, these interactions demand critical thinking and human connection that go beyond memorization. Virtual reality allows students to make mistakes in a safe space, reflect on their decisions, and build confidence through repetition. This isn’t about simply completing a task. It’s about preparing for the unpredictable situations where judgment, timing, and empathy all matter. You could say the same thing for an airline pilot or an electrician. Being placed in professional circumstances frequently is the key to mastering competency. If the goal is to prepare healthcare professionals to be confident, competent, and patient-ready, then training must reflect the reality of care. That begins with creating learning experiences rooted in real conversation, real tension, and real healing. Let’s give our workforce learners a real shot at getting the job, by making them the best they can be on day one. VRpatients #PhysioLogicAI #nursing #nurse #simulation #VR #MR #XR #AI #professional #workforce

  • View profile for Alex Lyon

    SUNY Communication Professor, Coach, Author, & 750k+ Subscriber YouTube Creator.

    14,826 followers

    Research shows that practicing public speaking in virtual reality can greatly reduce speaking anxiety. Here are 3 ways VR trainers like Ovation help. The references for this findings are at the end of the post. 1️⃣ Reduces speaking anxiety. - Participants in studies feel a significant decrease in their anxiety about real-life public speaking. VR works like exposure therapy. - They felt less anxious before AND during their speeches. 2️⃣ Builds confidence. Speakers came across as more confident to external evaluators during their real-life speeches after practicing a mere 4x in virtual reality. 3️⃣ Improves skills. Practicing in virtual reality enhances actual public speaking skills: dynamic voice, a more conversational approach, better gestures, etc. In contrast, research shows that practicing alone in a room in real life did not result in as many improvements and participants' progress eroded over multiple practice sessions when compared to the positive progress made when practicing in VR. Take a look at Ovation on LinkedIn: - https://lnkd.in/gufZFKa8 - Visit Ovation's Site: https://www.ovationvr.com/ References Used to Prepare This Video: Brandi N. Frisby, B. N., Kaufmann, R., Vallade, J. I., Frey, T. K., & Martin, J. C. (2020). Using Virtual Reality for Speech Rehearsals: An Innovative Instructor Approach to Enhance Student Public Speaking Efficacy. Basic Communication Course Annual, 32. Kroczek, L. O. H. & Mühlberger, A. (2023). Public speaking training in front of a supportive audience in Virtual Reality improves performance in real‐life. Scientific Reports, 13. https://lnkd.in/gzqbDDcK Niebuhr, O., & Michalsky, J. (2018). Virtual reality simulations as a new tool for practicing presentations and refining public-speaking skills. In Proceedings of the 9th International Conference on Speech Prosody 2018 (pp. 309-313). International Speech Communication Association (ISCA). Speech Prosody https://lnkd.in/gCME7Gc8 Lindner, P., Dagöö, J., Hamilton, W., Miloff, A., Andersson, G., Schill, A., & Carlbring, P. (2020): Virtual Reality exposure therapy for public speaking anxiety in routine care: a single-subject effectiveness trial, Cognitive Behaviour Therapy, DOI: 10.1080/16506073.2020.1795240 Valls-Ratés, I., Niebuhr, O. & Prieto, P. (2022). Unguided virtual-reality training can enhance the oral presentation skills of high-school students. Frontiers in Communication. DOI 10.3389/fcomm.2022.910952 Jeff Marshall

  • View profile for JoyBeth Jacobs R.N, BSN

    Director, Strategic Channel Partnerships | Channel Strategy, Distributors & ISVs | Enterprise GTM | Scalable Revenue Growth

    2,333 followers

    It’s one thing to learn a skill. It’s another to know you can perform it when the stakes are high. As an RN, I remember the first time I had to make a critical decision with no time to think twice. That moment stays with you. With VRpatients, we bring that level of readiness into training, so learners can face high-pressure scenarios in a safe environment before they meet them in real life. This isn’t about playing a game. It’s about preparing for real patient care. In VR, you control every decision and see the direct outcome of your actions. You can repeat complex cases, analyze each choice, and refine your approach until the right response becomes second nature. The result is more than competency, its confidence built on practice, reflection, and measurable improvement. When we invest in this kind of preparation, we invest in better outcomes for patients and providers. VRpatients gives educators, clinical leaders, and learners a way to close the readiness gap without overextending staff or resources. The work you put in today shapes the care you deliver tomorrow. Let’s make sure both are the best they can be. #VRpatients #VRsimulation #ClinicalEducation #HealthcareTraining #NursingEducation #PatientSafety #HealthcareInnovation #WorkforceDevelopment #ReadinessMatters

  • View profile for Andrzej Horoch

    VR/AR & AI Expert | Keynote Speaker | Co-founder, Connected Realities | TEDx Speaker | Book Author | Top 50 Creative People in Business

    7,751 followers

    🔴 Can you learn to control stress in situations where adrenaline is surging and decisions must be made in a split second? Evidence suggests that #VR makes this possible — and your company could benefit from it (study published in March 2026). Researchers from Radboud University Donders Institute set out to answer whether stress regulation can be trained not only in calm conditions, but directly within a dynamic, immersive environment resembling real operational scenarios. The study was designed as a controlled experiment involving 109 police trainers. Participants were divided into groups and underwent training in a VR environment designed like an action game. A key element was continuous heart-rate monitoring, with the system adapting in real time to the user’s physiological state. In practice, participants were placed in simulated high-stress scenarios (for example, confronting a threat in a virtual parking garage). Their ability to complete the task depended on whether they could consciously regulate their physiological state. If arousal levels were not optimal, the VR environment made the task more difficult. To regain control, participants had to use breathing techniques and deliberately influence their body’s response. 💎 The result? An average 32% increase in HRV ❤️ HRV, or heart rate variability, measures how flexibly the body responds to stress. A healthy heart does not beat like a metronome. It dynamically adjusts the intervals between beats depending on the situation. The higher the variability, the greater the ability to regulate emotions and return to balance. In this study, a 32% average increase in HRV means participants significantly improved their ability to consciously manage their stress response. Their bodies were not just reacting to stress — they were learning to control that reaction while performing under pressure. Most importantly, the study demonstrated transfer beyond the simulation itself. Participants also achieved better results in a real shooting assessment that required rapid threat evaluation and quick decision-making. This is the key takeaway: VR training doesn’t just teach skills inside the simulation — it translates into real-world performance under pressure. And that is where the business opportunity begins. 💎 The same mechanism can be applied in other high-pressure environments: ➡︎ A bank employee during a robbery. ➡︎ Airport personnel responding to a terrorist threat. ➡︎ A critical infrastructure operator forced to make a decision within seconds. In each of these situations, the issue is usually not lack of knowledge. The issue is physiology — the stress response that limits clear judgment and decision-making. VR combined with biofeedback creates the potential to train people for moments when they must stay in control and make the right decision. How do you see the future of stress-management training in your industry — and where could immersive technology create the biggest impact? #Vrtraining

  • View profile for Craig Frehlich

    Influential Leader and Educational Expert for XR, AI and Technology Integration. Always on the lookout for consulting work.

    6,097 followers

    A New Approach to Teacher Training-The VR “Fishbowl” Simulator Traditional teacher training often feels like a fishbowl—teachers exposed, observed, and critiqued, as every move is scrutinized. Many recall the nerves of teaching their first lesson in an observation classroom, with mentors watching every step. While useful, observation alone is limited; real growth comes from safe practice where educators can take risks, experiment, and learn from mistakes without fear. Imagine recreating this fishbowl in a virtual world. A "Virtual Fishbowl" offers both new and experienced teachers a space to practice classroom management, test strategies, and receive immediate feedback. This VR environment, populated with AI avatars as students, simulates real-life complexities while allowing repeatable, safe practice that builds confidence and skill. Key Benefits of the Virtual Fishbowl Observing Models in Action In virtual classrooms, teachers can witness best practices and diverse instructional models. AI avatars embody different student behaviors, providing a range of scenarios that broaden teachers’ perspectives. Whether mastering questioning techniques or discipline strategies, the virtual fishbowl opens doors to experiential learning. Safe Practice Teachers can experiment with new approaches in a risk-free environment. They can address challenging scenarios—like diffusing disruptions or navigating social-emotional issues—without real-world consequences. With a “reset” option, teachers can retry techniques, boosting confidence and allowing incremental improvement. Personalized Coaching The VR system provides instant, data-driven feedback on teaching practices, such as student engagement, pacing, or questioning techniques. Combined with mentor insights, this feedback fosters a blended coaching model. Teachers adjust their techniques iteratively, aligning with a personalized professional learning cycle that drives continuous growth. Reflection and Revision VR environments allow teachers to record sessions and reflect on their methods. Embedded reflection prompts guide them in assessing their techniques, identifying areas for improvement, and realigning their approach with educational goals. This iterative revision process cultivates growth without the emotional weight of in-person scrutiny. Analyzing Impact and Planning Next Steps Teachers can assess data on student engagement and lesson effectiveness to evaluate the impact of their methods. This evidence-based approach enables informed adjustments, helping educators plan future steps in their professional learning journey. Nearly 44% of new teachers quit within five years. Traditional training often fails to fully prepare them for the classroom’s demands. The Virtual Fishbowl addresses this gap, providing practical, adaptable support that makes teacher training more accessible and sustainable. 

  • View profile for Eva Jones

    Director of Academic Engagement and VR Innovation

    6,058 followers

    After helping 50+ universities set up VR labs I’ve seen one truth. Immersive practice changes everything! Today, I’m sharing my 2025 tips on using VR for training—all based on real student outcomes. (Save and repost this for your faculty ♻️) 1️⃣ DANGEROUS SCENARIOS (Safety Imperative) → If it’s risky in real life, practice it in VR first. → Slash liability, boost confidence with hands-on simulations of high-stakes procedures. 2️⃣ IMPOSSIBLE SCENARIOS (Rarity Solution) → Expose students to anomalies they’d encounter once in their career—in VR, they can tackle them again and again. → Clinical or engineering oddities? Let them say “I’ve done this before!” 3️⃣ COUNTERPRODUCTIVE TRAINING (Failure Advantage) → Complex skills demand mistakes to learn. Let them fail big in VR—no real-world consequences. → Every expert was once a beginner who messed up (a lot). VR just makes it safer. 4️⃣ EXPENSIVE EQUIPMENT (Budget Saver) → Don’t risk a $1M MRI or $25K flight simulator. → Replicate pricey hardware in VR to save on repair costs and maximize practice time. 💡 Implementation Checklist: 1. Focus on learning goals, not fancy gadgets. 2. Integrate VR seamlessly into your existing curriculum. 3. Train your faculty—lack of educator buy-in is a VR killer. I often recommend DICE for 95% of the institutions I work with—solid gold, seriously. Pro Tip: Track performance metrics for every VR module. This data becomes powerful proof for funding, accreditation, and continuous program improvement. I’m here to help you make the jump from classroom theory to immersive reality—minus the stress. Virtual handshake 🤝 and cheers to effective, future-proof VR in higher ed! P.S. Ask me anything about higher ed VR implementation :) #virtualreality #edtech #vr #highereducation #vrtraining

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