Creative Briefs for Design Projects

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  • View profile for Kevin Swanepoel

    Most brands are invisible. Great creative fixes that. | 30 years at the forefront of Advertising, Design & New Media | CEO, The One Club for Creativity

    14,080 followers

    The creative brief is the most underrated document in our business. And most of them are terrible. I've seen thousands of briefs over 30 years. Award-winning briefs and briefs that should never have left the building. Here's what separates them: 01 - A bad brief tells the creative team what to make. A great brief tells them what problem to solve and trusts them to find the answer. 02 - A bad brief has six objectives. A great brief has one. If everything is important, nothing is. 03 - A bad brief describes the audience as a demographic. A great brief describes them as a human being in a specific moment, feeling a specific thing. 04 - A bad brief is written by committee. A great brief is owned by one person willing to defend every word in it. 05 - A bad brief asks for something safe. A great brief gives the creative team permission to surprise you. The best creative work I've ever seen didn't start in a studio. It started in a room where someone wrote a brief that was brave enough to demand something extraordinary. You can't get great creative output from a mediocre brief. It's not possible. What's the worst brief you've ever been given or written? #Advertising #CreativeStrategy #BriefWriting #Design #BrandBuilding #CreativeLeadership The One Club for Creativity

  • View profile for Jelena Veselinovic

    VP Brand & Creative Marketing | Fractional CMO | SaaS & B2B Growth Strategy | GTM, Demand Generation & Brand Transformation Leader

    9,406 followers

    Most briefs are terrible. Not because planners are lazy. Because we've stopped interrogating the work. We accept the stated problem at face value. "Increase penetration among 18-34s." "Shift perceptions around quality." "Drive awareness of our new range." But in my experience the client almost never hands you the real problem. They hand you a symptom dressed up as strategy. The real problem is three levels deeper. And if you don't dig for it, you'll solve the wrong thing brilliantly. I've seen briefs that are just Russian dolls of tautology. Each layer rephrasing the same non-thought in slightly different words. Business objective: sell more toothpaste. Marketing strategy: help sell more toothpaste. Communications objective: communicate that there is toothpaste to sell. Congratulations. You've just wasted six weeks and a quarter million pounds saying absolutely nothing. In truth, most briefs fail because we're not willing to do the hard work. We want the brief to be done. We want to move to creative. We want to look like we're making progress. But a bad brief doesn't make progress. It just moves the problem downstream, where it gets solved badly, expensively, or not at all. So what does good briefing actually look like? How do you separate objectives from strategies? How do you find a genuine consumer tension instead of a generic observation? How do you write a proposition that's a stimulus, not just a repositioned response? I've written a practical guide to writing briefs that actually unlock great work. Not theory. Process. The discipline most of us have forgotten. Because everybody lies. And it's your job to find the truth. 📖 Read the full article here: https://lnkd.in/g5JgysKh

  • View profile for Graham Robertson

    CMO • Former VP of Marketing at J&J • Ex Coke & General Mills • Marketing Training • Brand Positioning workshops • We sharpen your marketing team’s thinking • Author of Beloved Brands

    64,138 followers

    If you write a lousy brief, you'll get lousy advertising. Garbage in, garbage out. I've seen too many creative briefs that try to do everything: → Drive trial AND increase usage frequency → Target everyone from 18-65 → Deliver 7 different messages → Show up on every media channel Then marketers wonder why the creative work misses the mark. Here's what actually works: ✓ ONE strategic objective (not three) ✓ ONE tightly defined consumer target (not "everyone") ✓ ONE desired consumer response (not think, feel, AND try) ✓ ONE main message (not a laundry list) ✓ TWO reasons to believe (maximum) The best creative briefs force brutal decisions. You can't say: "Drive penetration and usage frequency" — Pick one. They require different targets, different messages, different media. You can't target: "18-65 year olds who shop at grocery stores" — That's everyone. No one will feel "this brand is for me." You can't deliver: Seven unrelated messages and expect consumers to remember anything. The discipline starts at the brief. The brief sets up everything that follows. Strategy before execution. Always. [Link] Read the full line-by-line breakdown with examples of good vs. bad briefs → https://lnkd.in/epk9F-cK What's the biggest flaw you see in creative briefs? P.S. Follow me for daily insights on brand strategy that challenge how you think about planning and execution. We have a 1-day training session on writing smarter Creative Briefs. I make marketers smarter.

  • View profile for Dane O'Leary 🍀

    Web + UX Designer | Accessibility + Design Systems | Figma Fanboy + Webflow Warrior | The Design Archaeologist

    5,319 followers

    Have you ever looked at an extremely skilled design team and felt like their output was largely middle-of-the-road or generally unextraordinary? It's usually from a structural leadership bottleneck. Giving highly competent people hard restrictions strips away their autonomy, turning a complex heuristic problem into a mindless, algorithmic task. And the data backs this up. Haaaaaaaard... Sam Glucksberg ran a version of the famous 1945 candle problem experiment out of Princeton University: Two groups, same creative task. One group was incentivized. The other wasn't. The incentivized group took 3.5 minutes longer to solve the problem. According to Daniel Pink's related framework, structure helps with routine work, but for creative work, external control narrows cognitive focus and actively diminishes problem-solving. Design is a heuristic discipline so every brief is essentially its own candle problem. Delf-determination theory reinforces this from the motivation side—for people to do their best work, three psychological needs have to be met: → Autonomy, or the freedom to choose how → Competence, or the ability to exercise mastery → Relatedness, or feeling connected to the team and mission Strip away autonomy and you bottleneck your most capable people with your own cognitive limits. Robert House's path-goal theory says directive leadership is effective for inexperienced workers facing ambiguous tasks, but for high-ability, high-experience people it becomes redundant and is regularly perceived as micromanagement, which tanks satisfaction and motivation. Google confirmed this at scale via a Project Aristotle study, which analyzed 180+ teams and found that psychological safety is the single strongest predictor of team effectiveness. So here's what actually happens when you over-direct senior creatives: ☒ You pay a premium for their brain ☒ You micromanage the execution ☒ Their cognitive capacity gets bottlenecked by your instructions ☒ The result: friction, churn, and expensive people producing forgettable work High-level talent minus autonomy equals a massive pile of technical debt. Management research call the solution "loose-tight leadership": ☑ Tight on the what: Clear goals. Defined constraints. Hard success criteria. Non-negotiable timelines. ☑ Loose on the how: Total flexibility on process. Trust in execution. Room to experiment. Smart designers don't want a blank canvas. They want a defined sandbox with clear parameters and freedom to achieve the goals their own way. So the TL;DR for design leadership: Get the hell out of their way! 😂 Which side of this equation is your team currently stuck on — unclear boundaries, or zero autonomy? #designleadership #productdesign #uxstrategy #designops #creativeleadership ⸻ 👋🏼 I'm Dane—a designer creator + mentor. 🙃 Rated PG-13 for hard facts + adult language. ❤️ If you liked this post a 👍🏼 would be the bee's knees. ➕ Follow for more of my shenanigans in your feed.

  • View profile for Ivan Fernandes

    Marketing Strategic Advisor | Positioning, Revenue Model & Operating Model | M&A & Private Markets Perspective

    29,537 followers

    The Real Reason Most Campaigns Fail? The BRIEF. 👉 Let’s stop pretending it’s always the agency’s fault. → It’s not always the creative. → It’s not the media plan. → It’s not the pitch team. 👉 Most campaigns fail because they were set up to fail. And that failure starts with a BAD BRIEF. 👉 What does a bad brief look like? → It’s vague. → It’s written by committee. → It has no business outcome attached. → It’s filled with jargon, but no clarity. → It’s written to tick a box, not solve a problem. 👉 I’ve received briefs that were: → A three-line email → A rushed conference call → A 42-page RFP with zero actual direction → A three-minute thought during a presentation → A “template” copied and pasted across departments 👉 And every time, the question is the same: “Come back with something great.” 👉 Here’s the uncomfortable truth: If the problem isn’t clearly defined, no one can solve it. → Not even the best strategist. → Not even the best creative director. → Not even the best media team. But how do you solve a problem that’s never been clearly defined? Who’s responsible? Both sides. 🟦 Brands need to stop outsourcing confusion. → If you’re not aligned internally, don’t expect clarity externally. → Define the outcome. → Sharpen the ask. → Then brief. 🟧 Agencies need to stop playing along. → Challenge the brief, and ask questions. → If it’s broken, don’t build on it. → Fix it first. 👉 Why does this matter? Because unclear briefs don’t just waste time. The result? → Great agencies are stuck answering the wrong question → Misguided pitches → Frustrated clients → Underperforming work 👉 So what’s the fix? Simple, but not easy. → Better briefs lead to better ideas. → Better ideas lead to better results. → And that starts with the courage to slow down and get clear. 👉 So here’s what I do: ✅ Ask for a formal written brief ✅ Request a meeting to walk through it ✅ Interrogate the assumptions ✅ Clarify the objective ✅ Ask: “Is this the right question or just the one that made it onto paper?” 👉 The truth? Most campaigns don’t fail at the end. They fail at the very beginning. A bad brief.

  • View profile for Ujjwal Sanjay Batra

    Brand Manager | Content Creator | Building D2C Category | Brand Partnerships | 6M+ Impressions | Category Growth | Digital Marketing | Strategy | GTM | NPD | MBA, MDI Gurgaon’23

    22,447 followers

    It took me 2 years as a Brand Manager to learn how to write a clear marketing brief what I can teach you in 3 minutes if you’re just starting out: Most bad campaigns don’t fail because of ideas. They fail because of bad briefs. Here’s what a great brief actually looks like: Example: Digital Video for a Tea Brand Problem: Consumers see us as just another tea. They don’t notice our key USP: stronger taste that lasts longer. Audience: Rohit, 30, working professional. Starts his day with chai and wants that one cup that actually wakes him up. Single Message: “One cup that actually lasts.” Reason to Believe (RTB): Stronger blend, richer leaves, consistent taste. Tonality: Relatable, everyday moments (morning chai, office breaks) Call To Action (CTA): Discover more/Try it today Success Metric: Increase “strong taste” message recall from 30% to 45% and achieve 30-40% video completion rate Here’s why this brief works: 1. It defines a clear problem, not a vague goal like “increase awareness” 2. It focuses on one key USP, not three 3. It talks to a real person, not a demographic 4. It defines success before the campaign begins, not after the budget is spent Because great campaigns don’t start with ideas. They start with a clear brief. #BrandManager #Marketing #Advertising

  • View profile for Sarah Burnett, CAPM

    Creative Strategy Consultant ✨ Performance Creative Strategist | Certified Associate Project Manager & Digital Marketing Pro | Find me on Instagram & TikTok @strategywithsarahb | Hater of Boasting About Managed Ad Spend

    4,547 followers

    If you're an editor or UGC creator receiving a brief from a creative strategist and you execute it EXACTLY as written, I probably wouldn't want you on my team. And I don’t mean that as disrespect. I mean it as trust. If I wanted someone to simply follow instructions, I’d edit the ad myself. Editors and creators aren’t hired to be executors. They’re hired to be experts. A creative brief is not a paint-by-numbers instruction manual. It’s the why behind the work, not the ceiling of it. You know pacing. You know flow. You know when something feels stiff, forced, or flat. You know when a hook needs to be more natural, when a visual hierarchy needs more tension, or when a moment needs space to breathe, and honestly? Some of the best-performing creative I’ve ever shipped came from someone not following the brief to the letter. It came from: a designer pushing hierarchy further than requested a creator rewriting the hook in their own voice an editor changing pacing because “it felt flat” someone saying, “What if we tried this instead?” That’s not pushback. That’s collaboration. The greatest superpower a creative strategist can have is a creative partner who can take an idea and make it better than what was originally written down. Strategy should guide the work. Execution should elevate it. If the final output looks exactly like the brief, we probably left performance on the table. And I’m way more interested in results than rigidity. 🤓

  • View profile for Anna McMichael-Kane

    Wildly creative. Begrudgingly pragmatic. | Great creative is the strategic differentiator. | Fractional CCO | ECD | NYC

    2,917 followers

    Briefs die in the gap between what clients think they're saying and what they're actually asking for. After two decades of translating client anxiety into creative work, I've learned the real job is asking simple questions. Here are 5 of them that get you usable answers from non-designers: 1. **"What's the actual problem here? Sales? Brand perception? Follow-through?"** → Name it. Don't solve the wrong problem beautifully. 2. **"What are the mandatories and no-go zones?"** → Budget, formats, deadlines, legal lines, brand guardrails. Most clients are crystal clear on what they must do and what they don't want. 3. **"What's an example of creative you admire and why?"** → Forces them to point at real work, not abstract concepts, and gives you a territory to circle. 4. **"Where will your audience see this?"** → Describe the person, the moment, the channel. Context changes everything. 5. **"What's the one action you want them to take?"** → Everything else is secondary. This helps you (and them) prioritize. BONUS FOLLOW-UP: What else should I know? Seriously, always ask this. The takeaway? Bad briefs aren't your clients' fault. They're not designers. But you are. Your job isn't to complain about the brief—it's to ask questions that turn their anxiety into your clarity. What question unlocks clarity for you? Follow for more practical creative insights. --AMc

  • View profile for Simon Dixon

    ➤ Brand systems at global scale ➤ Co-founder of DixonBaxi

    57,491 followers

    The Second Room. It’s common for briefs to arrive already decided. The shape is set, the timeline fixed, the answer quietly agreed before anyone starts. What’s left is execution, someone to make what’s already imagined. That isn’t really creativity. It’s production with better taste. Creativity doesn’t struggle because there’s not enough of it. It struggles because it’s invited in too late. When it’s treated like a service, it gets boxed in. The brief is narrow, the space limited, and it’s judged on delivery rather than effect. It sits outside the room where decisions are made, then gets cut first when pressure hits. And still, people ask why nothing changes. The model feels sensible. You scope it, price it, approve it, sign it off. It gives the impression of control. But what you’re actually doing is buying outputs instead of building capability. Outputs fade. Capability builds. The difference shows up early. In one room, the conversation starts with what needs to be made. In the other, it starts with what no one has quite said yet. One protects the plan. The other questions it. The real work lives in that second room. Before the brief exists, where someone is willing to challenge the thinking behind the question, not just the question itself. That’s where things begin to open up. It’s also where things get uncomfortable. But it’s where things become possible. The second room asks for honesty. It asks people to admit something isn’t working, or that the answer they arrived with isn’t the right one. It asks to let go of a little control and sit with uncertainty for longer. That’s the shift. And once it happens, things start to change. Creativity isn’t there to decorate decisions. It’s there to shape them. It belongs where direction is set, where money is committed, where a business decides what it’s actually here to do. If it’s not there, it’s already too late. The companies that understand this don’t just get better work, they become clearer about themselves. They stop asking what they should look like and start asking what they stand for, what they owe their people, their audience, and the space they operate in. Looking like the best is achievable. Being the best asks more. At that point the work stops being a layer and becomes a commitment. Something the whole company stands behind. Not a model or a process, just a clear sense of what matters and who it matters to. And when that’s clear, the work comes from somewhere real. That’s what builds over time. Everything else fades. 🤝 Si

  • View profile for Prof. Dr. Sebastian Wolf

    Creativity done right

    6,507 followers

    It is time to redefine how we approach creative briefs, and here are my three key insights about writing better ones: 1. Creative briefs shouldn't be about filling out template boxes. I've seen too many briefs where people mechanically complete sections without thinking strategically. The result? Uninspired work that lacks direction. Instead, we need to answer fundamental strategic questions that drive creative excellence. 2. The most effective briefs I've encountered start with "What's the real problem we're solving?" Not the surface-level issue, but the core challenge. Breakthrough campaigns came from briefs that identify an unexpected problem definition. When we dig deeper into the actual problem, we unlock better creative solutions. 3. Briefs focusing on human truth outperform those fixated on product features. Yet I still see countless briefs listing features and USPs without connecting to human behavior or emotion. We need to stop writing briefs like product manuals and start writing them like strategic narratives that inspire great creative work. I'm calling on all strategists and creative directors to rethink how we approach creative briefs. Let's move beyond the template mentality. Ask the tough questions. Challenge assumptions. Push for clarity. Your creatives will thank you, and more importantly, your work will be better for it.

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