Release Planning Strategies

Explore top LinkedIn content from expert professionals.

Summary

Release planning strategies are structured approaches used to organize, schedule, and coordinate the rollout of new products, features, or updates. These strategies help teams minimize risk, align stakeholders, and ensure a smooth transition for users during launches.

  • Prioritize alignment: Bring together key stakeholders and project teams early to clarify objectives, map out dependencies, and resolve conflicting priorities before the launch.
  • Build anticipation: Create interest and engagement by teasing upcoming releases, crafting compelling messaging, and planning a consistent communication arc that extends beyond launch day.
  • Embrace gradual rollout: Reduce disruption by allowing users to opt into new experiences, segmenting releases by user role, or targeting new customers first to gather feedback and adjust as needed.
Summarized by AI based on LinkedIn member posts
  • Interview Conversation Role: RTE in #SAFe Framework Topic: Preparation for PI Planning 👴 Interviewer : "PI Planning is around the corner. How would you ensure it's well-prepared and smooth for everyone involved?" 🧑 Candidate: "I’d make sure the teams know the agenda and are clear on their tasks." 👴 Interviewer: "Let’s add a layer. Imagine stakeholders have conflicting priorities, and teams are feeling unclear on dependencies. A lack of alignment could derail the PI. How would you structure your prep to tackle these challenges?" 🧑 Candidate: "I’d send out reminders about the PI objectives and ask teams to review their backlogs." What an effective Release Train Engineer should say: ---------------------------------------------------------- ✨ PI Planning success starts with comprehensive prep. I’d first facilitate a Pre-PI alignment workshop with Product Management, System Architects, and key stakeholders to clarify objectives and identify any competing priorities. This helps shape a single, clear vision for the PI. 💬 I’d then work closely with Product Owners and Scrum Masters to conduct a ‘Feature Readiness’ session to ensure all feature backlogs are prepared, dependencies mapped, and objectives aligned with our business goals. ✔ For example, in a previous ART, we held cross-team syncs in the lead-up week to discuss shared dependencies, which prevented delays and miscommunication during PI. 📊 Additionally, I’d ensure that the Solution Train and System Architects host architecture readiness sessions, providing teams with the necessary technical context. Any major risks or unknowns are surfaced early, allowing us to address them in a risk management session before PI Day. 🏹 Impact: With thorough preparation, everyone enters PI Planning focused, equipped, and aligned. This approach mitigates last-minute roadblocks, clarifies dependencies, and ensures that the ART can plan realistically, setting us up for a successful PI execution.

  • View profile for Kabir Sehgal
    Kabir Sehgal Kabir Sehgal is an Influencer
    28,904 followers

    Most creators obsess over the product. Few obsess over the rollout. The release is part of the art. Not an afterthought. Taylor Swift understands this. Midnights hit 1.4 million equivalent album units in 5 days. Fastest-selling album of 2022. Spotify record for most-streamed album in a day. Radiohead proved it differently with In Rainbows. Pay-what-you-want strategy. Made $3 million instantly. Sold 3+ million copies total. Compare this to most launches: Only 40% of tech products hit their launch goals. Companies that run pre-launch campaigns see 30% higher engagement. Yet 68% of creators launch with less than 2 weeks of planning. The difference? Strategic rollouts. Here's the 7-step framework that turns launches into breakthroughs: 1. Build anticipation, not just awareness Swift's cryptic countdown posts drove millions into detective mode. Create mystery before revelation. Tease features, don't announce them. Let your audience solve the puzzle. 2. Treat timing as a creative choice Radiohead released when the industry said "impossible." Their timing made a statement about value. Your launch date is part of your message. Choose it like you choose your words. 3. Plan for the long arc Most creators go silent after launch day. The best ones create seasons, not moments. Map content for 90 days, not 9 days. Think campaign, not event. 4. Map your content ecosystem One launch needs multiple content formats. Behind-the-scenes videos for YouTube. Process breakdowns for LinkedIn. User stories for testimonials. Each piece feeds the others. 5. Build community before you need it Swift had Swifties before she had albums to sell. Start building relationships today. Engage in comments, not just posts. Your launch audience should already know you. 6. Design feedback loops Launch, listen, adapt, repeat. Every comment is data for your next move. The best launches become conversations. Plan how you'll respond, not just how you'll speak. 7. Create momentum multipliers Design each piece to generate the next piece. User-generated content campaigns. Media coverage from early adopters. Referral programs that reward sharing. Success should snowball, not plateau. Your creative work deserves a creative launch. Stop treating the rollout like an obligation. Start treating it like an opportunity. ♻️ Share this with someone ready to launch their work strategically 🔔 Follow Kabir Sehgal for frameworks on creativity

  • View profile for Tim Hamilton

    AI-Powered Legacy Modernization for Financial Services | Founder & CEO @ Praxent

    9,519 followers

    Modernizing a legacy platform is like rebuilding an airplane mid-flight. You’ve built something better—maybe even a whole new version of your core product. It’s faster, cleaner, more scalable. But there’s a catch: You’re already serving a large customer base on the old platform. And moving them all to the new one at once? Too risky. You’d be inviting breakage, support chaos, and a hit to customer trust. But not launching the new platform? That’s even riskier long-term. Because while you hesitate, your competitors aren’t waiting. So how do you balance progress and stability at scale? Here are six release strategies we’ve seen work—especially in fintech, where trust is everything and legacy systems run deep: 1️⃣ Let users choose when to switch (like Salesforce Lightning Mode) Allow end users to opt into the new experience. This gives them time to adjust—and gives your team space to gather feedback and make refinements before going wide. 2️⃣ Roll out by user role Start with a specific persona. For example, upgrade your loan officers before your servicing team. This narrows the blast radius and helps your team learn fast in smaller, safer increments. 3️⃣ Route a small % of traffic to the new version Think of it like controlled randomness. Divert a small, randomized slice of users to the new experience (a classic A/B approach), monitor the impact, and refine from there. 4️⃣ Launch for new customers only New customers have no prior expectations—no habits to unlearn. Starting here lets you prove the new platform works without disrupting active workflows. 5️⃣ Let existing customers self-select into early adopter or laggard groups Some customers love to be on the bleeding edge. Invite them to opt in as early adopters—offering advanced access to the new platform and, if appropriate, incentives like preferential pricing. Meanwhile, let your more risk-averse customers remain on the legacy platform until the new experience is fully validated. This creates a natural adoption curve without forcing change on anyone before they're ready. 6️⃣ Start with your simplest customers The bigger and more complex the client, the more edge cases. Begin with smaller, simpler accounts to reduce risk and accelerate learning.

  • View profile for Aakash Gupta
    Aakash Gupta Aakash Gupta is an Influencer

    Helping you succeed in your career + land your next job

    311,033 followers

    Most companies suck at launching products. They’re like Alice in Wonderland — chasing shiny objects and getting lost along the way. Here’s the 11-step process we perfected after 25 years of product launches (in a collaboration with Jason Oakley): 1. Competitive Research The key to great strategy is to look externally. Take notes on competitor's features and how they grow. Build a database so you can counter-position appropriately. 2. Segmentation A launch aimed at “everyone” will miss everyone. Instead, build a laser-focused Ideal Customer Profile (ICP). Follow this chain of thought: What are they craving? → What frustrates them daily? → What job are they trying to accomplish? 3. Pricing & Packaging Even the smallest feature can have a ripple effect on your pricing and packaging. Don’t wait until launch week to figure this out. Before launching, assess things like: Will this be a paid feature or free? Who will get access? What’s the plan for feature gating? 4. Positioning Now it’s time to craft a message that resonates. Speak to their deeper desires, not just their immediate problems. Communicate the outcome your product delivers and why you’re different from the rest. 5. Assemble Your Launch Team You can’t do it alone, and you shouldn’t. A successful launch involves stakeholders across the company. Use the RACI framework to assign clear roles. 6. Clear Objectives Too many teams dive into a launch without defined goals. And that’s why they miss the mark. Set clear objectives and key results. 7. Distribution Channels Many teams fall into the trap of trying to be everywhere; LinkedIn, email, ads, you name it. Reality check: Most startups only have 1-2 effective distribution channels. Find yours and double down on it. 8. Launch Milestones Planning your entire launch around individual tasks will overwhelm you. Instead, focus on major milestones and build a work-back plan. Some key milestones to include: Early access launch → Customer launch → Kickoff meeting. 9. Bill of Materials Your Bill of Materials is the content engine of your launch. Focus on: → Writing the message they want to hear → Designing visuals that captivate and appeal to them → Creating email sequences tailored to every user flow 10. Sales & Customer Success Teams Too many launches fail because these teams are looped in at the last minute. Enable them early with a messaging deck, internal FAQs, and demo materials... And they’ll become powerful advocates for your product. 11. Launch Day Make sure everything is launched smoothly and on time. If you achieve early wins, be the first to celebrate them and rally the team. And don’t forget to keep pushing the momentum forward. There's much more in the deep dive: https://lnkd.in/eB7s6umA If you don't plan your launches, even the best products will fail.

  • View profile for Martijn Dullaart

    Shaping the future of CM | Book: The Essential Guide to Part Re-Identification: Unleash the Power of Interchangeability & Traceability

    4,581 followers

    🚀 𝐉𝐮𝐬𝐭-𝐢𝐧-𝐭𝐢𝐦𝐞 𝐃𝐨𝐜𝐮𝐦𝐞𝐧𝐭 𝐑𝐞𝐥𝐞𝐚𝐬𝐞 Ever tried to swim upstream while carrying 10 bricks? That’s what happens when we flood a project with documents long before anyone needs them. 🔎 𝐓𝐡𝐞 𝐏𝐫𝐨𝐛𝐥𝐞𝐦 We’ve all seen it. Documents are released way too early, requirements are still shifting, drawings are not stable, and work instructions are written before the process exists. Everything gets approved… and then reality hits. Design updates roll in, suppliers push new constraints, and interfaces change. Suddenly, you’re revising released documents again and again, burning change numbers and confusing everyone. Tip: Release documents just in time, when the downstream user actually needs them. Not earlier, not later. ✨ 𝐖𝐡𝐲 “𝐉𝐮𝐬𝐭-𝐢𝐧-𝐓𝐢𝐦𝐞” 𝐑𝐞𝐥𝐞𝐚𝐬𝐞 𝐌𝐚𝐭𝐭𝐞𝐫𝐬 - Minimises waste: less time spent maintaining outdated docs. - Increases agility: documentation evolves with the product, not ahead of it. - Reduces risk: fewer chances that someone uses the “wrong” version. - Improves clarity & accountability: every release is a conscious, traceable event. 🛠️ 𝐇𝐨𝐰 𝐭𝐨 𝐝𝐨 “𝐉𝐮𝐬𝐭-𝐢𝐧-𝐓𝐢𝐦𝐞” 𝐃𝐨𝐜𝐮𝐦𝐞𝐧𝐭 𝐑𝐞𝐥𝐞𝐚𝐬𝐞  1️⃣ Define release gates up front. In your CM plan, identify phases or triggers that justify a formal release, e.g., after the requirements freeze, module design sign-off, before procurement, pre-production, etc. CM2 promotes a dataset-based release approach rather than all-at-once or whenever you feel like it. 2️⃣ Release when downstream users need it. If procurement needs a long-lead item, release its documentation even if the full BOM isn’t ready. And yes, CM allows that. 3️⃣ Use a formal release mechanism with revision control. Every released document gets an identifier, a date, and a baseline reference, making it traceable. Once released, changes are controlled via a closed-loop change process. 4️⃣ Treat docs like parts: no “stockpiling.” Just as modern manufacturing embraces lean or Just-In-Time manufacturing to avoid excess inventory and waste, apply that lean logic to documentation, too. Only release what you need, when you need it. 5️⃣ Synchronize with actual workflows and avoid “fake readiness.” If documentation is released too early, teams may act on outdated or placeholder info. If released too late, it creates bottlenecks and risks rework. Use configuration-status accounting to track what’s released and what’s still draft. 🧩 𝐂𝐨𝐧𝐜𝐥𝐮𝐬𝐢𝐨𝐧 In a robust configuration management program, formal release isn’t a “one-and-done” event; it’s a rhythm. As the project matures, documents flow through baselines, but only when they are “needed and stable,” a CM2 Just-in-Time mindset. 🔁 So let’s drop the  “ready-all-docs-early” and “release-all-at-once” approaches and move to “release-on-demand.” #CM2 #ConfigurationManagement #PLM #ProductLifecycleManagement #Engineering #DocumentManagement #JustInTime #Lean #CM

  • View profile for Aatir Abdul Rauf

    VP of Marketing @ vFairs | Newsletter: Behind Product Lines | Talks about how to build & market products in lockstep

    73,302 followers

    Common launch mistake: Rolling out new features to ALL customers. Pushing out a new feature to a sizable customer base comes with risks: - Higher support volume if things go south, affecting many. - Lost opportunity to refine the product with a focus group. - Difficulty in rolling back changes in certain cases. That's why products, especially those with huge customer counts, adopt a gradual rollout strategy to mitigate risk. There are multiple options here like: ✔️ Targeted roll-out Selective release to specific users or accounts. ✔️ Future-cohort facing Only new sign-ups get the feature, existing users keep legacy version ✔️ Canary release Test with a small group first, then expand after confirming it's safe. ✔️ Opt-in beta Users voluntarily choose to try new features before official release. ✔️A/B rollout Two different versions released to different groups to compare performance. ✔️Switcher Everyone gets new version by default but can temporarily switch back to old version. ✔️Geo-fenced Features released to specific geographic regions one at a time. Some factors to consider: ✅ User base capabilties How savvy is your user base? How adaptive would they be the change you're rolling out? If you need to ease them over time, think about a switcher or an opt-in beta. ✅ Complexity How complex is the product update and is it in the way of a critical path? If it's a minor update, a universal deployment will suffice. However, you might opt for an opt-in or canary release for more complex changes. ✅ Risk Assessment What's the risk profile of the update? Ex: If it's performance-intensive and could affect server load, consider using a phased release to observe patterns as you open the update upto more users. ✅ Objective Is this a revamped version of an existing product use case? Do you want to experiment which works better? Strategies like canary releases or A/B testing are valuable in this scenario. ✅ Target users Do you have different user behaviors or preferences across markets or geographies of operation? Do certain cohorts make more sense than others? Think about geo-fenced roll-outs (we used to use this a lot at Bayt when launching job seeker features). --- What rollout strategies do you use for your product?

  • View profile for Anton Slashcev

    Executive Producer | Advisor | ex-Playrix | ex-Belka Games | ex-Founder at Unlock Games

    42,066 followers

    Indie Gamedev Guide 2026 I teamed up with Kirill Oreshkin, CEO of the hot new indie publisher Polden Publishing, to create a complete production and marketing guide for indie games. === 𝗣𝗥𝗢𝗗𝗨𝗖𝗧𝗜𝗢𝗡 𝗠𝗜𝗟𝗘𝗦𝗧𝗢𝗡𝗘𝗦 === 𝟭. 𝗠𝗮𝗿𝗸𝗲𝘁 𝗥𝗲𝘀𝗲𝗮𝗿𝗰𝗵 🔍 • Analyze 5–10 titles: sales, reviews, gaps. • Study competitor Steam pages and pricing. 𝟮. 𝗖𝗼𝗻𝗰𝗲𝗽𝘁 & 𝗣𝗹𝗮𝗻 📋 • Define USP in one sentence. Set scope & budget. • Decide: Early Access or Full? Solo or Publisher? 𝟯. 𝗚𝗿𝗲𝘆𝗯𝗼𝘅 𝗣𝗿𝗼𝘁𝗼𝘁𝘆𝗽𝗲 🧱 • Prototype ONE core mechanic. Is it fun? • Target: playable in 2–4 weeks. Kill bad ideas fast. 𝟰. 𝗩𝗶𝘀𝘂𝗮𝗹 𝗗𝗶𝗿𝗲𝗰𝘁𝗶𝗼𝗻 & 𝗨𝗫 🎨 • Develop style guide & 2–3 polished screenshots. • Choose engine early — switching is costly. 𝟱. 𝗩𝗲𝗿𝘁𝗶𝗰𝗮𝗹 𝗦𝗹𝗶𝗰𝗲 🎬 • Build one final-quality segment (15–30 min). • Validate pipeline. If it fails, rethink scope. 𝟲. 𝗔𝗹𝗽𝗵𝗮 ⚙️ • Systems in, content rough. Watch playtesters. • Prioritize bugs: critical → high → medium. 𝟳. 𝗕𝗲𝘁𝗮 📦 • Content complete. Focus on polish & balance. • Start localization. Prepare demo for festivals. 𝟴. 𝗤𝗔 & 𝗣𝗹𝗮𝘆𝘁𝗲𝘀𝘁𝗶𝗻𝗴 🐛 • Feature freeze. Full QA pass: saves, crashes. • Test min spec, ultrawide, controllers. 𝟵. 𝗥𝗲𝗹𝗲𝗮𝘀𝗲 𝗖𝗮𝗻𝗱𝗶𝗱𝗮𝘁𝗲 🚀 • Final build locked. Finalize store page & trailer. • Prepare Day 1 patch pipeline. 𝟭𝟬. 𝗣𝗼𝘀𝘁-𝗟𝗮𝘂𝗻𝗰𝗵 🗺️ • Monitor churn. Ship hotfixes within 24h. • Plan updates/DLC. Game lives 1–3 years. === 𝗞𝗘𝗬 𝗠𝗔𝗥𝗞𝗘𝗧𝗜𝗡𝗚 𝗕𝗘𝗔𝗧𝗦 === 𝟭. 𝗦𝘁𝗿𝗮𝘁𝗲𝗴𝘆 & 𝗣𝗹𝗮𝗻 🧭 • Define positioning: one emotional sentence. • Build calendar: channels, activities, budget. 𝟮. 𝗔𝗻𝗻𝗼𝘂𝗻𝗰𝗲𝗺𝗲𝗻𝘁 📣 • Strong trailer is key. Outreach media 2 weeks prior. • Set up Discord & playtest sign-ups. 𝟯. 𝗣𝗹𝗮𝘆𝘁𝗲𝘀𝘁𝘀 🎮 • Target 4+/5 ratings. Polish based on feedback. • Don't send to influencers until benchmarks hit. 𝟰. 𝗢𝗻𝗴𝗼𝗶𝗻𝗴 𝗔𝗰𝘁𝗶𝘃𝗶𝘁𝗶𝗲𝘀 🔄 • 7–14 shorts/week. 10+ ad hypotheses. • Cycle: Plan → Produce → Analyze. 𝟱. 𝗗𝗲𝗺𝗼 𝗟𝗮𝘂𝗻𝗰𝗵 🎯 • Goal: Influencer coverage. Ping media 3–5 times. • Aim for Steam's Trending Free page. 𝟲. 𝗦𝘁𝗲𝗮𝗺 𝗡𝗲𝘅𝘁 𝗙𝗲𝘀𝘁 🎪 • Release demo 1–2 months before. • Drive traffic to hit Top Demos (top 1–2%). 𝟳. 𝗥𝗲𝗹𝗲𝗮𝘀𝗲 𝗗𝗮𝘁𝗲 𝗥𝗲𝘃𝗲𝗮𝗹 📅 • Free press op. Only if date is 100% locked. • Avoid dates near major sales. 𝟴. 𝗥𝗲𝗹𝗲𝗮𝘀𝗲 🏆 • Full push: trailer, press, ads. • Launch discount is mandatory. 𝟵. 𝗣𝗼𝘀𝘁-𝗥𝗲𝗹𝗲𝗮𝘀𝗲 📈 • Updates every 2–3 months + discounts. • Create compact DLC. === 𝗚𝗢𝗟𝗗𝗘𝗡 𝗥𝗨𝗟𝗘𝗦 === • Scope is the enemy: cut features, not quality. • Organic reach is 100× cheaper than paid ads. • Treat your Steam page like a product. --- ♻️ Share with your network if you found this valuable!

  • View profile for Jason Oakley

    Building Productive PMM and DemoDash - I share practical advice, templates, and inspiration for founding product marketers.

    24,922 followers

    Want to know why product launches fail? It's rarely because the product is bad. The real killer? Treating go-to-market as an afterthought. The "build it and they will come" mindset is a recipe for disaster. Your product (amazing as it is) won't reach its potential without a solid go-to-market strategy. So I teamed up with Aakash Gupta from Product Growth to create a launch playbook for PMs that don't have product marketing support. Some of the OG founding PMMs 💪 Here's a quick summary of what it takes to get to launch day: 1️⃣ Competitive Research: Analyze competitor messaging, market needs, buying habits, and potential positioning gaps. Start with internal research, but also get out there and talk to people. 2️⃣ Segmentation: Define your Customer Profile (ICP). Don't fall into the trap of being too broad — you want your audience to feel like the product was made just for them. 3️⃣ Pricing & Packaging: Set a clear pricing and packaging strategy early. I learned the hard way that last-minute pricing surprises can derail a launch, so planning a review can save a lot of stress later. 4️⃣ Positioning & Messaging: Craft a compelling launch narrative that drives your positioning home. A solid messaging framework can help distill complex ideas into simple stories that truly connect with your audience. 5️⃣ Assemble Your Launch Team: Establishing clear responsibilities early on prevents last-minute confusion and keeps the launch process running smoothly. 6️⃣ Clear Objectives: Establish measurable OKRs. Setting concrete, meaningful goals from the start helps keep everyone aligned and accountable before and after the launch. 7️⃣ Distribution Channels: Choose realistic, high-impact channels. Trust me, it’s more effective to focus on one or two channels that deliver results. Don't spread yourself too thin. 8️⃣ Launch Milestones: Set key dates and work backwards. Mapping out major milestones first makes it a lot easier to plan the little details more accurately. 9️⃣ Bill of Materials: Project management is still a big part of a successful go-to-market. List all content and deliverables needed. Breaking down tasks in a simple project board or spreadsheet keeps everything and everyone organized. 🔟 Enable Sales & CS: Equip teams with assets and training. Looping in your sales and customer success teams early ensures they’re confident and ready, turning them into powerful advocates on launch day. 1️⃣1️⃣ Launch Day: Execute, monitor, and celebrate every win. Remember, your enthusiasm is contagious and sets the bar for everyone else. By celebrating even the small wins, you build momentum that propels the entire team forward. There you have it - a framework for launching products that actually get traction. Want the complete playbook with templates and examples? Check it out here → https://lnkd.in/gGZmDyhT

  • View profile for Jason Spaulding

    B2B Marketing Leader | VP, Head of Marketing at Calibo

    2,856 followers

    I see it all the time. A team wants to launch something big. Leadership says we should go all out. 𝗠𝗮𝗸𝗲 𝗶𝘁 𝗮 𝗕𝗜𝗚 𝗗𝗘𝗔𝗟. So we do. ✅ Messaging tightened. ✅ Social activated. ✅ Comms pitching media. ✅ Press release locked. Launch day hits and…𝘄𝗲 𝗻𝗮𝗶𝗹 𝗶𝘁. And then the next day? 𝗦𝗶𝗹𝗲𝗻𝗰𝗲. 😬 No surprise: 𝟱𝟱% 𝗼𝗳 𝗹𝗮𝘂𝗻𝗰𝗵𝗲𝘀 𝗺𝗶𝘀𝘀 𝗳𝗶𝗿𝘀𝘁-𝘆𝗲𝗮𝗿 𝗿𝗲𝘃𝗲𝗻𝘂𝗲 𝘁𝗮𝗿𝗴𝗲𝘁𝘀 — 𝗻𝗼𝘁 𝗯𝗲𝗰𝗮𝘂𝘀𝗲 𝘁𝗵𝗲 𝗽𝗿𝗼𝗱𝘂𝗰𝘁 𝗶𝘀 𝗯𝗮𝗱, 𝗯𝘂𝘁 𝗯𝗲𝗰𝗮𝘂𝘀𝗲 𝘁𝗵𝗲 𝗲𝘅𝗰𝗶𝘁𝗲𝗺𝗲𝗻𝘁 𝗲𝘃𝗮𝗽𝗼𝗿𝗮𝘁𝗲𝘀 𝘁𝗼𝗼 𝗳𝗮𝘀𝘁. Most launches aren’t failures. They’re fireworks. 🎆 Big flash, loud boom, zero lasting heat. Because here’s the truth: You don’t have a launch problem. You have a stamina problem. A great launch isn’t a moment. It’s an arc. Waves. Momentum. Chapters. A story the market absorbs over 90 days — not 24 hours. And let’s be honest: A launch starts internally. 𝗜𝗳 𝗦𝗮𝗹𝗲𝘀 𝗵𝗲𝗮𝗿𝘀 𝗮𝗯𝗼𝘂𝘁 𝗶𝘁 𝗼𝗻 𝗟𝗶𝗻𝗸𝗲𝗱𝗜𝗻, 𝘆𝗼𝘂’𝘃𝗲 𝗮𝗹𝗿𝗲𝗮𝗱𝘆 𝗹𝗼𝘀𝘁. The best launches I’ve ever seen all shared the same things: 💪 A long-tail narrative — the same story, told 10 different ways over 10 weeks 💪 New proof points every month — customer quotes, ROI, before/after 💪 Sales enablement that ships before launch — not the night before 💪 Content that matures — awareness → education → evaluation → conversion 💪 Constant tuning — weekly adjustments based on real feedback 💪 The right tiering — not everything needs a Tier 1 splash, but everything needs a plan Winning launches aren’t loud. They’re persistent. They build gravity. So instead of saying, “Let’s do a BIG launch,” try this: “𝗟𝗲𝘁’𝘀 𝗱𝗼 𝗮 𝗟𝗢𝗡𝗚 𝗹𝗮𝘂𝗻𝗰𝗵.” A launch the market can’t ignore. A launch that wins Day 90 — not just Day 1. #ProductMarketing #GoToMarket #GTMStrategy #B2BMarketing #ProductLaunch #MarketingStrategy #LaunchStrategy

  • View profile for Devin D.

    Helping Games Get Into The Top 2% On Steam and up to a 75% daily wishlist to sales conversion rate | CEO | Techstars 2024

    4,633 followers

    Your launch month is a trap. 🪤 Most indie teams think launch day is the finish line. That is how you leave 75% of your money on the table. 💸 They hit "Publish," watch the spike, and start planning the next game. Data shows your first month is likely only ¼ of your total yearly revenue. The other ¾ lives inside the "hidden" mechanics of the Steam platform. If you don’t have a post-launch system, you aren't running a business. You’re just gambling. Here is the Post-Launch Revenue Engine I’ve seen work for the top 1%: 1. The "Wishlist Conversion" Paradox 📈 • Normal days: 4% to 40% conversion. • Sale days: Up to 80% of purchases come from existing wishlists. ➜ The Strategy: Between sales, don't market for "Buy Now." Market for "Wishlist Now." Build the dam, then open the floodgates during the discount window. 2. Know your Triggers (Email vs. System) 📧 Steam is a gatekeeper. You have to earn the right to hit an inbox. • Email (High Intent): Only triggered by a 20%+ discount or a 1.0 Launch. • System Pop-ups: Triggered by news posts and changelogs. ➜ The Strategy: If you discount 15%, you are invisible. Always hit the 20% floor to force Steam to send those emails. 3. The "Visibility Round" Scarcity 🛡️ You only get 5 "Recently Updated" rounds for the lifetime of your game. • Each round = ~1,000,000 potential front-page impressions. • The Error: Using a round during a Winter/Summer sale. ➜ The Strategy: Steam’s UI changes during major sales, overriding your round. Use them in the "quiet" months to bridge the gap between seasonal events. 4. The 30-Day Cooldown Wall 🧱 Changed your price? Increased for inflation? • You are now locked out of ALL discounts for 30 days. • No discounts = No wishlist emails = Dead revenue. ➜ The Strategy: Plan your price pivots at least 6 weeks before a major Steam Sale. 5. The Ad Math (CPI vs. CPWL) 🧮 • CPI (Cost Per Install): High risk. 5% refund rates can kill your margins instantly. • CPWL (Cost Per Wishlist): Low risk. It buys you a seat at every future Steam Sale. ➜ The Strategy: Run ads 4 weeks before a sale to stack wishlists, then pause spend during the sale and let the algorithm do the work for free. Stop treating Steam like a storefront. Start treating it like an Ecosystem. The goal isn't to "Get Sales." The goal is to Trigger Steam to sell for you. Want the "Post-Launch Revenue Checklist" we use at Glitch? 🌳 I’ve mapped out the full 12-month calendar of sales beats, cooldown windows, and influencer alignment. Like this post. Comment "STEAM" below. (Must be connected) I’ll DM you 1 year post launch strategy. 📥 Agree? Or are you already moving on to your next prototype? 👇 #GameDev #IndieDev #Steam #MarketingStrategy #LiveOps #GamingIndustry

Explore categories