Energy Clash: A Turn-Based Card Strategy Game Excited to share my latest project — Energy Clash, a fully playable turn-based card strategy game built using HTML, CSS, and JavaScript. This project focuses on core game development concepts such as: • Turn-based game logic • State management • Player vs Computer AI system • Energy-based attack mechanics • Dynamic leaderboard tracking • Responsive mobile-friendly design ## 🎮 Game Rules 🔹 Each player starts with 100 Energy 🔹 Players take turns selecting action cards 🔹 The goal is to reduce the opponent’s energy to 0 🔹 The last player standing wins the round ### Available Action Cards: • Attack (10 Damage) – Reduces opponent’s energy • Heavy Strike (20 Damage)– High impact attack • Shield– Blocks incoming damage for one turn • Energy Drain (+10)– Steal energy from opponent Strategic decision-making is key — timing your shield, choosing when to go heavy, and managing energy effectively determines victory. Through this project, I strengthened my understanding of: ✔ JavaScript logic structuring ✔ DOM manipulation ✔ Interactive UI design ✔ Game flow control ✔ Handling real-time state transitions ✔ Debugging edge cases Building *Energy Clash* helped me move beyond static web pages into interactive application development with structured logic and dynamic behavior. #WebDevelopment #JavaScript #FrontendDeveloper #GameDevelopment #HTML #CSS #SoftwareDevelopment #BuildInPublic #PortfolioProject

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