LeetCode DFS Challenge: Grid Movement with Directional Checks

🚀 LeetCode Daily Challenge 🔗 Problem: https://lnkd.in/eGmHt3nW The grid consists of six street types, and each allows movement in exactly two directions. These types are outlined in a map at the start: - Type 1: left/right - Type 2: up/down - Type 3: down/left - Type 4: down/right - Type 5: left/up - Type 6: right/up The depth-first search (DFS) begins at the point (0,0) with a marker `{-2,-2}`, indicating "no incoming direction yet." Before moving on from any cell, two checks are necessary: When reaching a cell using the direction `{dir1, dir2}`, the current street must include `{-dir1, -dir2}` in its connection list. This represents the exact opposite direction and confirms the street physically connects back to where you came from. If neither of the two connections matches, the path is deemed invalid, and the process returns false right away. As streets make up a fixed graph with possible cycles, the `visited` marker identifies cells that have already been seen before checking neighboring cells. Any neighbor that is already marked is skipped. Without this, the DFS would loop through a cycle endlessly. The check for the incoming direction alone cannot prevent this, as it only reveals the immediate previous direction, not the entire path taken. Once both checks are satisfied, the cell is marked as visited, and DFS explores unvisited neighbors. Each street has precisely two connections, leading to a maximum of two neighbors to consider. In practice, one neighbor is usually blocked by the `visited` marker (the cell you just came from), so most steps tend to be linear rather than branching. 👉 My Solution: https://lnkd.in/e8-6pePg If you found this helpful, feel free to ⭐ the repo or connect! 🙂 #️⃣ #leetcode #cpp #dsa #coding #problemsolving #engineering #BDRM #BackendDevWithRahulMaheswari

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