It's been a long time since I last used JavaScript for a project, so this summer I tried again, and this is the result: a simple puzzle game! 🧩🌸 What started as "let me refresh my JavaScript skills" turned into a full-featured interactive game with drag-and-drop mechanics,animations, and sakura theme. What I Built: - Drag & drop interface using HTML5 API - Custom animated victory modal (because winning deserves celebration!) - Random shuffle algorithm - Automatic win detection The Challenge: My biggest hurdle? Path resolution! The browser converts relative paths to absolute ones, so comparing image sources became tricky. After some debugging and console.log sessions, I learned to extract filenames for comparison instead of full paths. Tech Stack: Just the classics - HTML, CSS, and vanilla JavaScript. No frameworks, no libraries. Sometimes going back to basics is the best way to truly understand what's happening under the hood. What I Learned: - DOM manipulation is still super powerful - Event handling in pure JS is actually quite elegant - CSS animations can create amazing effects without JavaScript - Debugging skills never go out of style The best part? Rediscovering the joy of building something interactive from scratch! Want to try it? Code available on GitHub: [https://lnkd.in/dZnqXAX6] Question for you: What's a skill you've revisited after a long break? Did it feel like riding a bike or learning from scratch? #JavaScript #WebDevelopment #CodingJourney #FrontendDevelopment #VanillaJS #HTML5 #CSS3 #InteractiveDesign #WomenInTech #ProjectShowcase #BackToBasics
Refreshing JavaScript skills with a simple puzzle game
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🚀 Built My Own Snake Game Using JavaScript 🐍 I recently completed a Snake Game project using HTML, CSS, and JavaScript, and it turned out to be a great learning experience. 🔧 What I worked on: i.Grid-based game board logic ii.Snake movement using array operations (push & shift) iii.Real-time keyboard controls iv.Food generation & score tracking v.Wall collision handling vi.Game restart & timer system v.High score persistence using localStorage 🧠 What I learned: i.How game movement is an illusion created by data updates ii.Importance of separating game logic and UI updates iii.Handling edge cases like boundaries and timing iv.Writing cleaner, beginner-friendly logic instead of over-complicating things iv.This project helped me strengthen my understanding of JavaScript fundamentals, especially arrays, objects, DOM manipulation, and game loops. I’m continuing to improve it step by step and plan to add: i.Self-collision detection ii.Speed increase with score iii.Better performance optimizations iv.Would love feedback or suggestions from fellow developers 👇 Always open to learning more. #JavaScript #WebDevelopment #Frontend #BeginnerProject #LearningByBuilding #CodingJourney #GameDevelopment
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𝐃𝐚𝐲 𝟖 | "𝐑𝐚𝐧𝐝𝐨𝐦 𝐉𝐨𝐤𝐞 𝐆𝐞𝐧𝐞𝐫𝐚𝐭𝐨𝐫" Learning Front-End development doesn’t always have to be serious — sometimes it can be fun too 😄 I built a Random Joke Generator using HTML, CSS, and JavaScript that displays a new funny joke on every click with a clean and responsive UI. This project helped me strengthen my understanding of JavaScript basics, DOM manipulation, and event handling, while building something enjoyable. ✨ Features: 🎲 Random joke generation 📱 Fully responsive & clean UI ⚡ Simple and readable JavaScript logic 👆 One-click interaction 🌐 Live Demo : https://lnkd.in/gYPS7TKS 💻 GitHub Repository : https://lnkd.in/giwxzBCG #30DayProjectChallenge #Day8 #JavaScript #WebDevelopment #Frontend #BuildInPublic #CodingJourney #LearningByDoing
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Built a Simon Says memory game using HTML, CSS, and JavaScript as part of my JavaScript learning journey. 🕹️ How the game works: The game shows a colour sequence that the player must remember. Each round adds a new colour to the sequence. The player must repeat the full sequence correctly every time, starting from the beginning and including the new colour. If you press the wrong colour, the game resets This project helped me practice core JavaScript concepts like DOM manipulation, event handling, arrays, functions, and implementing game logic step-by-step. Working on this game improved my logical thinking and understanding of how interactive web applications work. I’d love for you to try the game once and share your feedback or suggestions in the comments it will help me improve as a developer. 🌐 Live Demo: https://lnkd.in/gyxGQN_W 🐙 GitHub: https://lnkd.in/gjWa_9eY #JavaScript #WebDevelopment #BeginnerProjects #LearningByBuilding #FrontendDevelopment
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Random Sticky Quote Generator – JavaScript Mini Project Built a fun interactive mini project using vanilla JavaScript where motivational quotes appear randomly on the screen like sticky notes. What it does: • On click, generates a random motivational quote • Random position, rotation & color for each quote • Cursor-following image using mouse events • Pure DOM manipulation (no libraries) What I practiced & learned: • Event handling (click, mousemove) • Dynamic DOM creation • Randomization logic in JavaScript • Styling elements directly via JS • Understanding how small interactions improve UX Tech stack: HTML, CSS, JavaScript Live demo: https://lnkd.in/gnvCVhQV GitHub repo: https://lnkd.in/gm8JKGKJ Grateful to learn and build while following Sarthak Sharma and Sheryians Coding School Building small projects consistently to strengthen fundamentals 🚀 #JavaScript #FrontendDevelopment #LearningByDoing #WebDevelopment #MiniProjects
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🎮 a Simon Says Game using JavaScript I recently developed a Simon Says memory game to strengthen my JavaScript fundamentals and improve my logic-building skills. 🧠 How the game works 1)The game generates a random color sequence. 2)The player must repeat the sequence in the correct order With every correct round, the level increases and the pattern becomes longer. 3)A single wrong move ends the game. ⚙️ Core Logic Implemented 1)Used arrays to store game sequence (gameSeq) and user input (userSeq). 2)Implemented index-based comparison to validate user input step by step (userSeq[idx] === gameSeq[idx]). 3)Managed levels and game flow. 4)Applied DOM manipulation and event listeners for interactive UI behavior. 🛠 Tech Stack HTML | CSS | JavaScript This project helped me gain practical experience in JavaScript logic, DOM manipulation, and event handling. 👉 Open to feedback and suggestions! #JavaScript #WebDevelopment #FrontendProjects #LearningByDoing #MERNJourney #ApnaCollege
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🚀 “JavaScript doesn’t just run code — it creates experiences!” This week at Learn JavaScript, we explored how simple logic can turn static content into something interactive and alive. Here’s what we focused on 👇 🎯 What We Worked On: We built an interactive feature using JavaScript to understand how real-world user interactions are handled on the web. 💡 What We Learned: 1️⃣ DOM Manipulation – Selecting and updating HTML elements dynamically. 2️⃣ Event Handling – Responding to user actions like clicks, hover, and input. 3️⃣ Dynamic Styling – Changing styles in real time using JavaScript. 4️⃣ Conditional Logic – Controlling behavior with if / else statements. 5️⃣ Timing Functions – Using setTimeout() and setInterval() for smooth effects. 👉 Follow me Learn Javascript for more practical JavaScript learning, mini projects, and coding tips! #LearnJavaScript #JavaScriptForBeginners #WebDevelopment #FrontendDevelopment #JSProjects #CreativeCoding #CodeAndLearn
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Snake Game: A JavaScript Learning Journey 🐍 Just finished brushing up my JavaScript fundamentals by building a classic Snake Game! Here's what this project reinforced: Key Concepts Practiced: ✅ DOM Manipulation - Dynamically creating and updating game board elements ✅ Event Listeners - Handling keyboard input for snake direction control ✅ State Management - Managing snake position, food location, score, and game state ✅ Array Methods - Using unshift(), pop(), forEach() for snake movement ✅ Intervals & Timers - setInterval() for game loop and timer functionality ✅ Local Storage - Persisting high scores across sessions ✅ Conditional Logic - Collision detection and boundary checking Game Features: 🎮 Real-time snake movement with arrow key controls 🍎 Randomized food placement 📊 Score tracking with persistent high score ⏱️ Game timer 🔄 Restart functionality 🎨 Responsive grid-based game board Tech Stack: Vanilla JavaScript (no frameworks!) HTML5 & CSS3 LocalStorage API Nothing beats hands-on coding to solidify JavaScript concepts. Every game feature taught me something new about event handling, DOM manipulation, and game state management. Who else likes learning through building projects? Drop your favorite JavaScript project ideas below! 👇 github link -https://lnkd.in/gjmpKpBz live - https://lnkd.in/ggi_jdti #JavaScript #WebDevelopment #GameDevelopment #LearningJourney #CodingProjects #Frontend
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🔢 Built a Number Facts Generator using JavaScript I recently built a Number Facts Generator using vanilla JavaScript, focusing on logic building, clean code, and user-friendly interactions. 🔹 What this project does: Takes a number as input and generates a random mathematical fact Handles invalid inputs with proper error messages Displays loading feedback for a better user experience 🔹 Facts include: Even / Odd check Prime number validation Square and square root calculations Binary and hexadecimal conversions Sum of digits and digit frequency 🔹 What I learned: Strengthening JavaScript fundamentals Writing reusable, modular functions Handling edge cases and validations Improving UX through small but meaningful details 📌 Project Repository: https://lnkd.in/gDF4dV9q 📌 Tech Stack: JavaScript | HTML | CSS Learning by building, one small project at a time. Open to feedback and suggestions 😊 #JavaScript #WebDevelopment #Frontend #LearningByDoing #Projects #Programming #VanillaJS #StudentDeveloper
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🤔 Quick question: If JavaScript is so powerful, why is it single-threaded? When I first learned that JavaScript runs on a single thread, my reaction was: “Wouldn’t that make it slow?” Turns out… being single-threaded is actually a design choice, not a limitation 👇 console.log("Start"); while (true) { // imagine a heavy blocking task } console.log("End"); 💡 What’s happening here? JavaScript executes code one task at a time. A blocking operation stops everything else. No other code can run until the current task finishes. This is why JavaScript is called single-threaded. So why would JS be designed this way? - Simpler programming model (no race conditions by default) - Predictable execution order - Perfect fit for the browser (DOM is not thread-safe). Takeaway: JavaScript runs on a single thread, meaning it can do one thing at a time. Asynchronous behavior doesn’t come from multi-threading — it comes from the event loop. #JavaScript #WebDevelopment #FullStack #LearningInPublic
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