🎮 a Simon Says Game using JavaScript I recently developed a Simon Says memory game to strengthen my JavaScript fundamentals and improve my logic-building skills. 🧠 How the game works 1)The game generates a random color sequence. 2)The player must repeat the sequence in the correct order With every correct round, the level increases and the pattern becomes longer. 3)A single wrong move ends the game. ⚙️ Core Logic Implemented 1)Used arrays to store game sequence (gameSeq) and user input (userSeq). 2)Implemented index-based comparison to validate user input step by step (userSeq[idx] === gameSeq[idx]). 3)Managed levels and game flow. 4)Applied DOM manipulation and event listeners for interactive UI behavior. 🛠 Tech Stack HTML | CSS | JavaScript This project helped me gain practical experience in JavaScript logic, DOM manipulation, and event handling. 👉 Open to feedback and suggestions! #JavaScript #WebDevelopment #FrontendProjects #LearningByDoing #MERNJourney #ApnaCollege
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Built a Simon Says memory game using HTML, CSS, and JavaScript as part of my JavaScript learning journey. 🕹️ How the game works: The game shows a colour sequence that the player must remember. Each round adds a new colour to the sequence. The player must repeat the full sequence correctly every time, starting from the beginning and including the new colour. If you press the wrong colour, the game resets This project helped me practice core JavaScript concepts like DOM manipulation, event handling, arrays, functions, and implementing game logic step-by-step. Working on this game improved my logical thinking and understanding of how interactive web applications work. I’d love for you to try the game once and share your feedback or suggestions in the comments it will help me improve as a developer. 🌐 Live Demo: https://lnkd.in/gyxGQN_W 🐙 GitHub: https://lnkd.in/gjWa_9eY #JavaScript #WebDevelopment #BeginnerProjects #LearningByBuilding #FrontendDevelopment
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🚀 Built My Own Snake Game Using JavaScript 🐍 I recently completed a Snake Game project using HTML, CSS, and JavaScript, and it turned out to be a great learning experience. 🔧 What I worked on: i.Grid-based game board logic ii.Snake movement using array operations (push & shift) iii.Real-time keyboard controls iv.Food generation & score tracking v.Wall collision handling vi.Game restart & timer system v.High score persistence using localStorage 🧠 What I learned: i.How game movement is an illusion created by data updates ii.Importance of separating game logic and UI updates iii.Handling edge cases like boundaries and timing iv.Writing cleaner, beginner-friendly logic instead of over-complicating things iv.This project helped me strengthen my understanding of JavaScript fundamentals, especially arrays, objects, DOM manipulation, and game loops. I’m continuing to improve it step by step and plan to add: i.Self-collision detection ii.Speed increase with score iii.Better performance optimizations iv.Would love feedback or suggestions from fellow developers 👇 Always open to learning more. #JavaScript #WebDevelopment #Frontend #BeginnerProject #LearningByBuilding #CodingJourney #GameDevelopment
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Today, I created a Snake Game from scratch using HTML, CSS, and JavaScript. What I added in this game: - Snake moves using Arrow Keys (⬆️ ⬇️ ⬅️ ➡️) - A grid-based board - When the snake eats food, its length increases by +1 - Score system - Sound effects: - Background music 🎵 1. Food eating sound 🔊 2. Game over sound ❌ This project helped me understand: - How simple games work using JavaScript logic - How to handle keyboard events - How to manage game state using arrays - How movement and collision detection work I also wrote a detailed Notion post explaining the complete approach step by step: 👉 https://lnkd.in/gK5s6dtg Building projects like this really helps me learn better and improve my skills. More projects coming soon 🚀 #JavaScript #HTML #CSS #WebDevelopment #LearningByBuilding #Projects #Frontend #CodingJourney
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🚀 Built a Simon Says Game using JavaScript! 🎮 Excited to share my latest frontend project — a fully interactive Simon Says game built from scratch using HTML, CSS, and JavaScript. 🧠 The game challenges your memory by generating random sequences that get tougher with every level. 💡 It helped me strengthen my understanding of: DOM manipulation Event handling Game logic & state management UI feedback with animations Clean and structured JavaScript ✨ Features: Dynamic level progression High score tracking Smooth visual feedback for user & system actions Responsive and clean UI 🔗 Live Demo (Netlify): 👉 https://lnkd.in/dgm2UTmT 💻 GitHub Repository: 👉 https://lnkd.in/dTunCvwU 📽️ I’ve also added a screen recording to showcase the gameplay and flow. #FrontendDevelopment #JavaScript #WebDevelopment #HTML #CSS #Projects #LearningByDoing #FrontendDeveloper
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🚀 Project Showcase | Snake Game 🐍 | JavaScript Excited to share a fun and interactive project by Ankur Prajapati — a classic Snake Game built using HTML, CSS, and JavaScript 🎮 This project helped strengthen core frontend concepts such as: DOM Manipulation Event Handling (Keyboard Controls) Game Logic & State Management Timing Functions (setInterval) Writing clean and structured JavaScript Building small games like this is a great way to improve logic-building skills and gain hands-on experience with real-world JavaScript concepts. Kudos to Ankur for the dedication and effort 👏 More projects coming soon 🚀 #JavaScript #FrontendDevelopment #WebDevelopment #Projects #LearningByDoing #HTML #CSS #GameDevelopment Sheryians Coding School Ankur Prajapati
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🚀 Discovering the World of Games in JavaScript 📝 Starting the Journey Recently, I explored the fascinating process of creating my first interactive application: a simple clone of the classic Snake game using only JavaScript and HTML5 Canvas. This personal project arose from curiosity about the fundamentals of frontend development, demonstrating how a versatile language like JS can transform basic ideas into playable experiences. 🎮 Setting Up the Environment - 🖼️ I initialized the canvas in HTML to draw the board, defining dimensions and graphics context with getContext('2d'). - ⌨️ I implemented keyboard event detection to control the snake, using addEventListener to capture arrow keys and prevent default behaviors. - ⏱️ I set up a main loop with requestAnimationFrame for smooth updates at 60 FPS, handling movement frame by frame. 🔄 Game Logic in Action - 🐍 The snake is represented as an array of segments, updating in each iteration to simulate continuous movement while avoiding collisions with edges or itself. - 🍎 I generated random food in grid positions, increasing the score and length when consumed, with collisions detected through coordinate checks. - ⚠️ I added end-of-game logic to restart or pause when a collision occurs, showing simple alerts for user feedback. 💡 Lessons Learned This exercise highlighted the power of JS in handling dynamic states and real-time rendering, ideal for beginners in game dev. It covered key concepts like game loops, array handling, and basic optimization, all without external frameworks. It's a great starting point for quick prototypes and deep understanding of browser execution. For more information visit: https://enigmasecurity.cl #JavaScript #GameDevelopment #HTML5Canvas #WebDev #Programming If you're passionate about cybersecurity and development, consider donating to Enigma Security for more content: https://lnkd.in/er_qUAQh Connect with me on LinkedIn to discuss tech trends: https://lnkd.in/eXXHi_Rr 📅 Sun, 25 Jan 2026 11:16:06 GMT 🔗Subscribe to the Membership: https://lnkd.in/eh_rNRyt
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🚀 Discovering the World of Games in JavaScript 📝 Starting the Journey Recently, I explored the fascinating process of creating my first interactive application: a simple clone of the classic Snake game using only JavaScript and HTML5 Canvas. This personal project arose from curiosity about the fundamentals of frontend development, demonstrating how a versatile language like JS can transform basic ideas into playable experiences. 🎮 Setting Up the Environment - 🖼️ I initialized the canvas in HTML to draw the board, defining dimensions and graphics context with getContext('2d'). - ⌨️ I implemented keyboard event detection to control the snake, using addEventListener to capture arrow keys and prevent default behaviors. - ⏱️ I set up a main loop with requestAnimationFrame for smooth updates at 60 FPS, handling movement frame by frame. 🔄 Game Logic in Action - 🐍 The snake is represented as an array of segments, updating in each iteration to simulate continuous movement while avoiding collisions with edges or itself. - 🍎 I generated random food in grid positions, increasing the score and length when consumed, with collisions detected through coordinate checks. - ⚠️ I added end-of-game logic to restart or pause when a collision occurs, showing simple alerts for user feedback. 💡 Lessons Learned This exercise highlighted the power of JS in handling dynamic states and real-time rendering, ideal for beginners in game dev. It covered key concepts like game loops, array handling, and basic optimization, all without external frameworks. It's a great starting point for quick prototypes and deep understanding of browser execution. For more information visit: https://enigmasecurity.cl #JavaScript #GameDevelopment #HTML5Canvas #WebDev #Programming If you're passionate about cybersecurity and development, consider donating to Enigma Security for more content: https://lnkd.in/evtXjJTA Connect with me on LinkedIn to discuss tech trends: https://lnkd.in/ex7ST38j 📅 Sun, 25 Jan 2026 11:16:06 GMT 🔗Subscribe to the Membership: https://lnkd.in/eh_rNRyt
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Built a classic Simon Says Game using Vanilla JavaScript 🎮 This project helped me strengthen core JavaScript concepts—from DOM manipulation to game-state logic and event handling. 🧠 What I worked on: ✔️ Sequence-based game logic ✔️ Responsive UI interactions ✔️ Timers & animations using setTimeout ✔️ No frameworks — pure JavaScript 🎥 Demo video below 🔗 Live project: https://lnkd.in/gBw8jAyD (Currently optimized for Desktop/Laptop) Feedback and suggestions are always welcome 🙌 #SimonGame #JavaScript #WebDevelopment #FrontendDevelopment #Projects #LearningInPublic
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🚀 Simon Says Game – I built a Simon Says Game using HTML, CSS, and JavaScript that generates random patterns and checks user input in real time. 🧠 What is Simon Says? It’s a classic memory game where the system shows a sequence of colors, and the player has to repeat the same pattern correctly from start to move to the next level. 🎮 How to play: Watch the color pattern, then tap the buttons in the same order. Each level adds a new color to the sequence. This project helped me improve my understanding of: • Event handling • Event listeners • Event delegation • DOM manipulation • Game logic & state management Play here : https://lnkd.in/eGXVbVDp #JavaScript #WebDevelopment #MiniProject #Frontend
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🎮 Project Showcase – Snake Game Recently, I built a classic Snake Game using HTML, CSS, and JavaScript, focusing not only on functionality but also on real-world, production-level practices. 🔹 Project Highlights: Built with vanilla HTML, CSS, and JavaScript Fully responsive for both desktop and mobile devices Used Local Storage to save and persist the high score Smooth gameplay with clean and structured logic Production-level CSS for a polished and scalable UI Well-structured and maintainable JavaScript code 🧠 What I learned: Implementing game logic and managing game state Building responsive layouts for real users Practical use of Local Storage in web applications Writing clean, reusable, and maintainable frontend code This project helped me understand that even basic web technologies can be powerful when used correctly. More projects coming soon 🚀 Project Link - https://lnkd.in/dDwXY7Dm https://lnkd.in/dDwXY7Dm #HTML #CSS #JavaScript #FrontendDevelopment #GameDevelopment #WebProjects #LearningByBuilding #DeveloperJourney @Sheryians Coding School Mentors @Sarthak Sharma
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