C++ Function Overloading and Name Mangling Issues

Ever get an "𝐮𝐧𝐝𝐞𝐟𝐢𝐧𝐞𝐝 𝐫𝐞𝐟𝐞𝐫𝐞𝐧𝐜𝐞" error, even though you 𝐤𝐧𝐨𝐰 the function exists? The culprit is usually 𝐍𝐚𝐦𝐞 𝐌𝐚𝐧𝐠𝐥𝐢𝐧𝐠. 𝐓𝐡𝐞 𝐏𝐫𝐨𝐛𝐥𝐞𝐦: C++ supports function overloading, so the compiler renames your functions to be unique. Your code: 𝐯𝐨𝐢𝐝 𝐫𝐮𝐧() What the compiler creates: _𝐙𝟑𝐫𝐮𝐧𝐯 C doesn’t support this, so it keeps the name simple: 𝐫𝐮𝐧. When the linker looks for _𝐙𝟑𝐫𝐮𝐧𝐯 in a C library that only has 𝐫𝐮𝐧, it fails. 𝐓𝐡𝐞 𝐅𝐢𝐱: 𝐞𝐱𝐭𝐞𝐫𝐧 "𝐂" 𝐞𝐱𝐭𝐞𝐫𝐧 "𝐂" is like a "𝐭𝐫𝐚𝐧𝐬𝐥𝐚𝐭𝐨𝐫" for your compiler. It tells C++: "𝐇𝐞𝐲, 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐧𝐚𝐦𝐞 𝐭𝐡𝐢𝐬 𝐟𝐮𝐧𝐜𝐭𝐢𝐨𝐧. 𝐊𝐞𝐞𝐩 𝐢𝐭 𝐬𝐢𝐦𝐩𝐥𝐞 𝐬𝐨 𝐭𝐡𝐞 𝐂 𝐥𝐢𝐧𝐤𝐞𝐫 𝐜𝐚𝐧 𝐟𝐢𝐧𝐝 𝐢𝐭." 𝐒𝐡𝐨𝐫𝐭: If you’re mixing C and C++ code, wrap your C declarations in 𝐞𝐱𝐭𝐞𝐫𝐧 "𝐂" { ... }. It saves hours of debugging time! #CodingTips #CPP #SoftwareEngineering #Programming #TechSimplified #C++ #C

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Knowing that the library code is written in a cpp file or not is must. Also knowing that the compiled linked library was compiled using cpp compiler or c compiler. Will doubly make sure to check that from now on. The challenge is pinpointing this in a complex mash-up of source-codes. Bit that is the job! Love it!

I actually had a fun time providing C++ member functions and constructors from another language just to see what the process was like. Safe to say it isn't pretty, but it works.

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That's right. Name mangling is chiefly necessary because C++ introduces function overloading w.r.t. C, which brings the need of being able to differentiate machine code pertaining to two identically-named functions with different signatures.

If you've ever used Windows APIs directly, you'll be very familiar it.

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