Project Update — Jumble Word Game After building a Jumbled Word Generator, I expanded the idea and turned it into a small game. 🔧 Project: Jumble Word Game — a simple web game where a word is scrambled and the user has to guess the correct word using HTML, CSS, and vanilla JavaScript. 💡 What I learned while building this: - Extending an existing idea into a more interactive project - Managing user input and validation - Handling string manipulation and character shuffling in JavaScript - Structuring logic so the game can reset and generate new words This was a fun way to take something small I built earlier and push it a bit further. 🌐 Live demo: https://lnkd.in/d4bnCjgv 🔗 GitHub repo: https://lnkd.in/dj6PtTc4 Feedback is welcome — especially on improving the game logic or making the gameplay smoother. #javascript #webdevelopment #github #learningbydoing #html #css #frontend
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Built a Rock Paper Scissors game 🎮 using JavaScript. This project helped me practice JavaScript logic and DOM manipulation by building a simple interactive game. Features: • Interactive Rock, Paper, Scissors gameplay • Score tracking system • Responsive UI Tech Stack: HTML | CSS | JavaScript 🌐 Live Demo: https://lnkd.in/gJFY_usB 💻 GitHub Repository: https://lnkd.in/gk8fetZv Feedback is welcome! #javascript #webdevelopment #frontenddeveloper #coding #beginnersproject
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I built a full gaming website from scratch. And I still can't believe it actually works. 😅 Meet ARCADEVERSE — 6 fully playable browser games, a landing page, animated navbar, and smooth scroll. All built with pure HTML, CSS, and JavaScript. No React. No frameworks. Just fundamentals. 🎮 The Games: → 🐍 Snake → 🧩 2048 → ⌨️ Typing Speed Test → 🎯 Whack-a-Mole → 🃏 Blackjack → 🌌 Asteroid Shooter 🛠️ Tech Stack: → HTML5 + CSS3 → Vanilla JavaScript → GSAP + ScrollTrigger → Canvas API What I actually learned building this: Promises aren't just theory — they're the 400ms dramatic pause before the Game Over screen. The Event Loop isn't a textbook diagram — it's my snake moving exactly every 150ms, tick by tick. HOFs aren't just interview questions — they're how I find empty cells to place food on the grid. Building games made everything click in a way no tutorial ever did. 🙌 🔗 Play it live → https://lnkd.in/g2BnmiBb 🎥 Watch the demo video below 👇 #JavaScript #WebDevelopment #VanillaJS #GSAP #HTML5Canvas #LearningInPublic #BuildInPublic #FrontendDev
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🚀Project Showcase: Simon Says Game I recently built a simple interactive Simon Says memory game using HTML, CSS, and JavaScript. The game challenges users to remember and repeat an increasingly complex sequence of colors, helping strengthen memory and attention skills. Key highlights: • Implemented game logic using JavaScript * Used DOM manipulation and event handling for interactive gameplay * Designed a responsive and simple user interface with HTML & CSS 🔗 Live Demo: https://lnkd.in/gBym4-HP 💻 GitHub Repository: https://lnkd.in/gBUPb2g6 This project helped me practice core JavaScript concepts and front-end development fundamentals. I’m continuing to build more projects to strengthen my software development skills. #WebDevelopment #javascript #frontenddevelopment #github #softwaredevelopment
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🎮 Built 3 JavaScript Games from Scratch — Here's How Each One Works After diving deep into Vanilla JavaScript, I built 3 interactive browser games from scratch — without using any frameworks Here’s a quick breakdown of how each one works : 1️⃣ Guess My Number A classic number guessing game. 🧠 Logic: A random number (1–20) is generated on load Each wrong guess decreases the score (starting from 20) Hints guide the player: Too high vs Too low A high score is tracked during gameplay On correct guess: Background turns green : The secret number is revealed 2️⃣ Memory Card Game Match all card pairs before time runs out. 🧠 Logic: Cards are shuffled using the Fisher-Yates algorithm Player flips two cards: Match : cards stay flipped No match : flip back after 1 second 5 wrong attempts = Game Over 60-second countdown timer Last 10 seconds turn red ⏱ Win/Fail popups display time and attempts 3️⃣ Pig Game A 2-player dice game — first to 25 points wins. 🧠 Logic: Roll the dice : adds to the current score Rolling a 1: lose current score & switch turn Hold : add current score to total score First player to reach 25 wins #JavaScript #WebDevelopment #VanillaJS #Frontend #100DaysOfCode #ITI #LearningInPublic
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Hello everyone! 👋 I'm developing an absurd Rube Goldberg-style circuit-building game, browser-based, using Three.js and JavaScript. 🎮 Features and Current Progress: I've integrated free assets from Kenney. I'm currently testing the selection of assets grouped by sub-levels (by name). The key feature is the "circuit editing mode": users can select any piece, drag it onto the screen, and manipulate it (rotate, scale, and move it along all three axes). Piece positions are saved using a lightweight backend. The game is in a very early stage, but since everything loads directly in the browser, no installation is needed! I plan to post regular updates here and hope you find the concept interesting! More content in my IG account: devpixelbytes #devpixlbytes #ThreeJS #JavaScript #RubeGoldberg #gamedev
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Built a Monkey Go Happy-Inspired Browser Game I developed a browser-based game using JavaScript and p5.js to explore core game development concepts such as collision detection, object spawning, and game state management. Key Features: • Banana collection system • Dynamic obstacle generation (stones) • Score tracking system • Game states (PLAY / END) with restart functionality. Live Demo: https://lnkd.in/gQBbvbc2 Source Code: https://lnkd.in/gZNTa6kd This project helped strengthen my understanding of game logic, event handling, and structured coding practices. Looking forward to building more advanced interactive systems. #JavaScript #GameDevelopment #p5js #WebDevelopment #Projects #LearningByBuilding
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🚀 Just built a Hangman Game using HTML, CSS & JavaScript! 🎯 Features: • Letter-by-letter guessing system • Hint provided for each word • Maximum 6 wrong attempts • 😢 Sad emoji on loss • 🎉 Victory emoji on success This project helped me strengthen my understanding of: ✔ DOM Manipulation ✔ Event Handling ✔ Game Logic Implementation 💡 It was fun designing the logic behind tracking wrong guesses and updating the UI dynamically. 🔗 Check out the code here: https://lnkd.in/gMnvFf-i #WebDevelopment #JavaScript #FrontendDevelopment #CodingProjects #100DaysOfCode
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🚀 Just Built an Escape Room Game using HTML & JavaScript! 🎮🔥 Excited to share my latest project – a fully interactive Escape Game developed using core web technologies! 🧠💡 In this game, players must solve puzzles, unlock clues, and make smart decisions to escape within a limited time. It’s designed to challenge logical thinking, problem-solving skills, and creativity. 🔧 Tech Used: • HTML for structure • CSS for styling & UI • JavaScript for game logic & interactivity ✨ Key Features: ✔️ Interactive puzzles & challenges ✔️ Timer-based gameplay ⏳ ✔️ Dynamic clues & user responses ✔️ Smooth and engaging UI This project helped me strengthen my concepts in DOM manipulation, event handling, and logic building in JavaScript. 💭 Building this game was not just fun, but also a great learning experience in creating real-world interactive applications. 🎥 Check out the demo video below and let me know your feedback! #WebDevelopment #JavaScript #HTML #Coding #GameDevelopment #FrontendDeveloper #Projects #LearningByDoing #TechWithArjun
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OWL Hunt Game 🦉 Excited to share a project I built as part of my NTI journey, where I strengthened my DOM manipulation skills and explored creative approaches to building interactive web experiences. Game Features: • Timed Challenge: 30-second rounds to score maximum points • Multiple Difficulty Levels: Easy, Medium, and Hard modes with varying owl speeds • Scoring System: Small owls = 1 point, Large owls = 5 points • Dynamic Owl Spawning: Randomized appearance patterns across 36 grid positions • Real-time Score Tracking: Live score updates during gameplay Frontend: • Interactive gameplay using JavaScript (ES6+) • Real-time DOM updates for score & timer • Smooth animations and responsive UI • Clean design with Bootstrap & custom CSS Backend: • RESTful API using Node.js & Express • Leaderboard system (Top 5 players) • Score persistence and retrieval 💻 GitHub • frontend: https://lnkd.in/d9K7AGZc • backend: https://lnkd.in/dWNejAUa Live Demo: https://lnkd.in/dRZ7sQnK Give it a try and see how fast your reflexes are!🎮 #NTI #FullStackDevelopment #JavaScript #DOM #NodeJS #WebDevelopment #Bootstrap #RESTfulAPI #Game
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🚀 Built a Simon Game using JavaScript! I created a memory-based Simon Game where players must repeat an increasing sequence of colors as levels progress. ✨ Features: • Dynamic level progression • Button flashing • Game over detection • Highest score tracking 🛠️ Tech Stack: HTML, CSS, JavaScript This project helped me practice DOM manipulation, event handling, and game logic in JavaScript. Demo video below 👇 #JavaScript #WebDevelopment #Frontend #Coding
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fun project, and it's great you're thinking about user input validation — we've seen that become a huge issue when integrating review widgets on client sites, especially with character limits and encoding issues, have you considered adding any leaderboards or timed modes to make the game more competitive?