SEEING IS BELIEVING...

SEEING IS BELIEVING...

Get a closer look at OpenGL ES 3.0 Cookbook with Videos in action

 

Know the very basics of 3D Graphics to empower the endless possibilities of visualization.

Chapter 9: Post screen Processing and Image Effects

 

Detecting scene edges with the Sobel operator

Making the scene blur with the Gaussian blur equation

 

Making a scene glow real time with the bloom effect

 

Painting the scene like a cartoon shading

 

Generating an emboss scene

 

Implementing grayscale and CMYK conversions

 

Twirling the image

 

Implementing fish eye with barrel distortion

Geometric distortion 

Implementing a binocular view with procedural texturing

 

Sphere illusion with textured quadrilateral 

 All chapter will be updated with their output videos in the near future, I do it myself during the weekend or whenever find a window for this activity. 

Stay with us for more updates.

Enjoy!!!

Cheers..

Can't wait to get my hands on this book.I hope it is beginner friendly.

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