SEEING IS BELIEVING...
Get a closer look at OpenGL ES 3.0 Cookbook with Videos in action
Know the very basics of 3D Graphics to empower the endless possibilities of visualization.
Chapter 9: Post screen Processing and Image Effects
Detecting scene edges with the Sobel operator
Making the scene blur with the Gaussian blur equation
Making a scene glow real time with the bloom effect
Painting the scene like a cartoon shading
Generating an emboss scene
Implementing grayscale and CMYK conversions
Twirling the image
Implementing fish eye with barrel distortion
Geometric distortion
Implementing a binocular view with procedural texturing
Sphere illusion with textured quadrilateral
All chapter will be updated with their output videos in the near future, I do it myself during the weekend or whenever find a window for this activity.
Stay with us for more updates.
Enjoy!!!
Cheers..
Can't wait to get my hands on this book.I hope it is beginner friendly.