The Mathematics of World Models

The Mathematics of World Models

While LLMs have made massive strides, they remain hindered by high training costs and a lack of grounded, experiential reasoning. This has sparked a surge in World Model research—specifically Abstract World Models—which leverage advanced geometric and mathematical frameworks to bridge the gap between statistical prediction and true autonomous reasoning.

🎯 Overview
🌐 World Models
   Standard World Models
   Probabilistic World Models
   Latent Manifold World Models
🧮 Latent Manifold Models
   Overview
   Latent Representation
   Group-structured Latent Space Model
   Joint-Embedding Prediction Architecture
📐 Mathematics of Abstract World Models
   🔗 Graph Theory
   🍩 Algebraic Topology
   🌀 Differential Geometry
📘 References        



👉 The full article is available on the Substack article The Mathematics of Abstract World Models



🎯 Overview

Although Large Language Models (LLMs) have advanced significantly in their reasoning and multimodal capabilities, they still face several fundamental limitations that prevent them from being fully autonomous or universally reliable. 

Interest in World models have been growing in recent years to address LLMs shortcomings with noisy, uneven and in some case scarce data, lack of interpretability, lack of experiential knowledge of the observed world and costly training. This article deals into Abstract World Models and their reliance of advanced geometric and mathematical concepts to deliver true reasoning capabilities.

This article introduces the World Model principles, highlighting the shift toward Abstract architectures. We examine established models to illustrate how Differential Geometry and Topology provide the necessary geometric structure for sophisticated latent-space reasoning.


🌐 World Models

World model learning can capture meaningful representations by embedding complex, high-dimensional data into lower-dimensional abstract spaces that reside in the latent space [ref 1, 2, 3].


📌 Contrary to the popular narrative that World Models are a brand-new breakthrough, the field has actually been evolving since 2016—and arguably even earlier.


There are many ways to categorize world models as illustrated in the diagram below.

Categorization of World Models:
Standard (or Generative) World Models: Systems designed to reconstruct or predict high-dimensional sensory input.
Latent Manifold World Models: Architectures like JEPA or Spatial Intelligence e that prioritize representation learning within a latent space.
Probabilistic World Models: Frameworks that utilize uncertainty estimation and probabilistic inference to navigate the environment.
Fig. 1 Example of categorization of World Models

This review focuses on three primary architectural frameworks for world models:

  • Standard (or Generative) World Models: Systems designed to reconstruct or predict high-dimensional sensory input.
  • Latent Manifold World Models: Architectures like JEPA or Spatial Intelligence e that prioritize representation learning within a latent space.
  • Probabilistic World Models: Frameworks that utilize uncertainty estimation and probabilistic inference to navigate the environment.


⚠️ This classification of world models, though arbitrary, is intended to highlight the underlying relationship between these architectures and the principles of Differential Geometry, Graph and Topology. The following list of world models is far from being exhaustive!



Standard World Models

Introduction

The standard (generative) World Model is a neural network designed to understand and simulate the dynamics of the observed world, including its physical and spatial properties:

  • Reconstruction Goal: These models often use a Generative approach, where they attempt to reconstruct original data, such as future video frames or images, from a compressed “latent” representation.
  • Multimodal Input: They typically process video, sensor streams (like LiDAR), and sometimes language to create a unified internal simulation.
  • Simulated Training: By predicting future outcomes, an agent can “dream” or plan in a virtual sandbox, which reduces the need for dangerous or expensive observed-world trials.
  • Common Architectures: Standard world models frequently utilize Variational Autoencoders (VAE) for state compression and Recurrent Neural Networks (RNN/LSTM) or Transformers to predict how those states change over time.


We described two examples of architectures of generative world models:

  • Traditional (or Original) World Models
  • OpenAI’s Sora

Generative World Models 

Introduced by Ha & Schmidhuber [ref 4] and often cited as the catalyst for the modern interest in this field, this model decomposed the problem into three distinct components managed/orchestrated by an agent:

  • The Vision Model (V): A Variational Autoencoder (VAE) that compresses raw pixel input into a small latent vector z
  • The Memory Model (M): A Recurrent Neural Network (RNN) that predicts the next z based on previous states and actions.
  • The Controller (C): A simple linear model that decides which action to take based solely on the internal representations provided by V and M.

OpenAI’s Sora

Although primarily discussed as a video generation tool, OpenAI describes Sora as a “world simulator” [ref 5]. 

  • Spatiotemporal Patches: It treats video as a collection of 3D patches, allowing it to model the persistence of objects and physical interactions over time.
  • Physics Heuristics: While it doesn’t have an explicit physics engine, its scale allows it to “learn” certain physical properties, like gravity and fluid dynamics, through observation.


Probabilistic World Models

This model was proposed by Yoshua Bengio [ref 6]. Unlike the JEPA approach, which focuses on latent consistency, or Fei-Fei Li’s Spatial Intelligence, which focuses on 3D geometric realism, Bengio’s model focuses on epistemic uncertainty—the model’s ability to know what it does not know,

This is Bayesian probabilistic model that forms hypotheses about the world, and estimates the posterior probabilities of those hypotheses using prior probabilities and Bayesian inference from evidence. The world model could have strong prior probability of the known laws of physics, geometry and so on.


📌 It is reasonable to categorize Bengio’s Bayesian World Model as an abstract. I treat is a separate category because if unique focus on safety and causality.


Latent Manifold World Models

Introduction

Latent Manifold World Models - sometimes referred as Abstract World Models - are structured representations that purposely omit unnecessary details to focus on key patterns, symmetries, and causal structures.

  • No Reconstruction: Unlike generative models, abstract models like the Joint-Embedding Predictive Architecture (JEPA) do not reconstruct the complete image or video frame. Instead, they predict missing parts or future states directly within an abstract representation space.
  • Efficiency: By ignoring irrelevant details (like the exact shape of a cloud or the texture of a wall that doesn’t affect a robot’s path), these models operate at a higher level of abstraction and are much more computationally efficient.
  • Latent Reasoning: The “center of gravity” shifts from generating data to reasoning in latent space, allowing the model to focus on the semantic meaning of a scene rather than its pixel-perfect appearance.
  • Group Symmetries: These models often incorporate formal mathematical foundations, such as Equivariant Transition Structures, to ensure that learned representations respect physical symmetries like rotation or translation.


Let’s introduce 3 well-known Abstract World Models

  • Joint Embedding Prediction Architecture
  • Markov Decision Process Abstraction
  • Spatial Intelligence

Joint Embedding Prediction Architecture (JEPA)

Unlike generative models that rely on observation-level reconstruction, Joint Embedding Predictive Architectures (JEPAs), introduced by Yann LeCun, optimize for representation consistency across multiple data views in the latent manifold [ref 7]. This approach avoids the computational burden of density estimation, enabling the encoder to capture abstracttask-invariant features. By operating independently of raw input constraints, the architecture offers superior flexibility in feature encoding. JEPA embeds features that are useful for predicting the next state while discarding unpredictable features.

JEPAs are particularly relevant in processing geometric priors and manifolds because they treat the latent space as the primary arena for learning. 


📌. The earliest and most common JEPAs models are purely self-supervised and do not use Reinforcement learning (RL) during pre-training. However, some of the latest variants explicitly integrate RL.


Group-structured Latent Spaces

Geometric priors ensure that an agent’s internal representation of states and actions respects the underlying symmetry of its environment. Because a Markov Decision Process typically consists of a mix of symmetric and non-symmetric elements, embedding these as structural priors within the latent space allows the agent to generalize more efficiently from limited experience.

The two main characteristics are

  • Geometric Priors: These models encode SE(3) (3D Euclidean motions) or SO(3)(rotations) directly into the latent space.
  • Equivariance: If an object moves in the real world, its representation in the latent space moves along the manifold according to the laws of symmetry. This allows the model to generalize “object permanence” and “physics” across different viewpoints without needing billions of examples.

Einsteinian World Model

This model explicitly learns globally consistent solutions using the Space-Time manifold.

  • Metric Learning: Instead of learning abstract features, the network predicts the local metric tensor—the mathematical object that defines distances and curvature—across overlapping coordinate patches.
  • Curvature as Loss: The model adds the Einstein field equations to the training loss to ensure the world model is physically valid. The loss (energy) increases if it predicts a move that violates the curvature rules of its space-time manifold.
  • Global Consistency: To prevent the model from becoming a “bag of heuristics,” it enforces consistency between patches, ensuring the latent space is a smooth, continuous manifold.


Spatial Intelligence

Spatial Intelligence models developed by Dr Fei-Fei Li, focuses on understanding of 3D space and time [ref 8]. Unlike LLMs that process tokens, Spatial Intelligence models build persistent 3D worlds to interact with the physical world. These simulated worlds represent the geometric structure of the observable world in represented in the latent space. Therefore these spatial models are inherently multimodal. 

These models incorporate geometry and physical laws to predict an action and the resulting next state. The latent space is often structured as a 3D/4D occupancy grid or a neural radiance field (NeRF). It isn't just a vector of numbers.

Conceptually, Spatial Intelligence is an abstract world model because it aims to provide the "scaffolding" for cognition. Like the JEPA family, it seeks to move beyond pixel-level correlations toward a deep understanding of physical laws, causality, and geometry.


👉 For the reminder of this article we focus on the Abstract World Models and more specifically JEPA and Group-structured Latent Space Model to illustrate the role of advanced mathematics.


🧮 Latent Manifold Models

Overview

There is currently no universal, strictly standardized definition of an “abstract world model” in the AI research community. While the term is widely used, its boundaries shift depending on whether the researcher focuses on generative reconstruction or latent prediction.

However, the community generally agrees on several core functional pillars that characterize these architectures:

Core Functional Pillars

  • Latent State Representation: They must compress high-dimensional sensory data into a lower-dimensional “latent” manifold.
  • Temporal Dynamics (Memory): They must include a component that predicts how the latent state evolves over time, often based on internal physics or learned transitions.
  • Predictive Ability: A true world model must be able to “hallucinate” or simulate future outcomes without receiving new external data.

To understand the shift toward Abstract World Models, we must contrast them with traditional deep learning and standard Transformer architectures. As the following table illustrates, the fundamental divergence lies in their geometric assumptions—moving from flat Euclidean spaces to smooth or discrete manifolds—and the underlying mathematical frameworks that govern their representations.

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Table 1 Deep Learning and transformer models vs. Abstract World Models

Latent Representation

Let’s consider a bouncing ball. Each video frame consists of millions of pixel values changing every millisecond. However, the underlying attributes are its position (Geometry), and its velocity, gravity (Physics Law). The latent space is the mathematical space that maps the pixels into these underlying attributes.

One established fact is that entities and transformations/operations on the latent space is critical to abstract world models. The abstract world model replicate & compress the observed world (data, physics laws, geometric constraint, prior knowledge ….) into the latent space along with the target.

Therefore the state of the ‘world’ is predicted as a latent variable and loss/objective are computed in a low dimensional manifold.


📌 A significant number of world models enforce geometric priors in the latent space through regularization term in the loss function in training

Invariance constraint

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Equivariance constraint

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The decoder reconstructs or renders the updated latent state back to the observed world.

How do we define the latent space in this context? It is best understood through three distinct lenses:

  • Geometry: Representations are constructed as smooth or discrete manifolds, meshes, and graphs, or within topological domains such as hypergraphs and simplicial complexes.
  • Variables: The space serves as a container for latent variables, including states, rewards, objectives, and operational constraints.
  • Activities: This low-dimensional manifold provides the playground for computation, where prediction, planning, simulation, and optimization are executed with high efficiency.



⚠️. When learning state representations, the most significant obstacle is the collapse of the latent space. This occurs when the encoder maps distinct data points ($x$) to an identical or nearly identical embedding ($z$), causing the model to lose the ability to differentiate between unique inputs. Furthermore, even if the embeddings are distinct, the model may fail to properly preserve the geometric distances between states during the prediction process, leading to inaccurate simulations of reality.



Group-structured Latent Space Models

World Models are advanced AI systems learning the rules of reality (physics, cause-and-effect) from data like videos to simulate and predict dynamic 3D environments, enabling more robust reasoning, planning, and creation beyond static content [ref 9].

World Models go beyond Large Language Models (LLMs) by understanding spatial relationships and physical interactions, allowing AI to generate immersive, interactive worlds for robotics, design, medicine, and complex problem-solving, representing a significant leap towards human-level intelligence.

🤖 For math-minded readers

Let’s consider the Markov Decision Process (MDP) fully defined by a state space S, an action space A, a reward function and a state transition T.

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A self-supervised world model is defined in a latent space with the following learnable components

  • Learnable encoding that projects states into a low-dimensional manifold

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  • Learnable transition function

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JEPA

JEPA’s approach avoids the computational burden of density estimation, enabling the encoder to capture abstract, task-invariant features [ref 1011].


📌 The original JEPA framework has evolved into a diverse ecosystem of specialized architectures. Notable variants include V-JEPA for video, LeJEPA, and Hierarchical JEPA, alongside targeted iterations such as Multi-ResolutionCell-JEPA, and Lp-JEPA.

The following mathematical formalism reflects the original definition of JEPA



🤖 For math-minded readers

In JEPA and its video-based extension (V-JEPA), the core mathematical framework is Energy-Based. The energy is minimized in the latent space. The energy measures the L2 norm of the predicted latent representation and the target latent representation.

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  • x: Input and contextual data tensor
  • y: Target (labeled) data
  • z: Latent vector
  • sx  Latent representation of the context/data from the input encoder
  • sy  Latent representation of the target from the target encoder
  • Pred: Prediction neural model for the latent state using the latent feature tensor and the latent variable z

Let’s look at the predictor model. It simply generates an estimate of the target latent state from the contextual features sx and the latent variable z

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JEPA uses variance-based regularization as architectural constraint to prevent information to collapse [ref 11, 12]


📌 Traditionally, self-supervised deep learning models would use contrastive learning.


The loss known as the Variance-Invariance-Covariance Regularization component is expressed as:

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  • lambda, mu, nu: Hyperparameters of the model
  • Inv: Invariance as the mean-squared error between two batch of embeddings
  • v: Variance as the hinge loss pushing the standard deviation of each embedding dimension to be above a certain threshold
  • C Covariance that penalizes the off-diagonal elements of the covariance matrix of the embeddings
  • Z, Z’: Batch of embeddings
  • n: Size of batch
  • d: Dimension of the latent variable


The total loss is then computed as

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The weights of the target encoder are computed using a simple exponential moving average on the context weights theta

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The following diagram illustrates the 3 top components of an abstract world model: Encoder, Latent space and Decoder with associated energy minimization, and actuation policy.

3 top components of an abstract world model: Encoder, Latent space and Decoder with associated energy minimization, and actuation policy.
Fig. 2 Illustration of the relation between the observed world and world model in latent space



📌 Beyond JEPA and Markovian frameworks, the landscape of abstract world models includes several specialized paradigms, such as Equivariant World Models [ref 12Symplectic World Models[ref 13]  and Spacetime World Manifolds [ref 14. A technical overview of these alternatives is provided in the Appendix.


📐 Mathematics of Abstract World Models

The latent space serves as the functional arena for prediction and planning, relying on structures like graphsmanifolds, and simplicial complexes. Understanding the underlying mathematics—specifically Differential Geometry for local curvature, invariance and equivariance, Algebraic Topology for global connectivity, and Group Theory for symmetry—is vital for anyone looking to build or optimize models within these non-Euclidean spaces.


📌 This section examines abstract world models that utilize smooth or discrete manifolds to represent the world within a latent space. While standard world models typically employ reinforcement learning techniques—such as Policy Optimization or Q-Learning—directly on these latent representations, this framework explores the geometric properties of the underlying manifolds.


In world models, the shift from processing pixels to understanding/modeling world states relies heavily on specific structures from differential geometry, topology, and graph theory

The following diagram illustrates the relation between Latent space functions and the underlying mathematics fields requires for their implementation.

In world models, the shift from processing pixels to understanding/modeling world states relies heavily on specific structures from differential geometry, topology, and graph theory
Fig. 3 Illustration of the relation between Mathematics, Geometric Deep Learning and World Models

Differential geometry, topology, category theory and graph theory are the underpinning of geometry deep learning and described in details in a previous article Demystifying the Math of Geometric Deep Learning

Here is a summary of these fields.

🔗 Graph Theory

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Graph theory concerns mathematical graphs used to encode pairwise relations. A graph comprises vertices and edges; a digraph differs from an undirected graph in that each edge is oriented [ref 15].

Here are basic concepts in differential geometry that are applicable to Abstract World Models:

  • Graph descriptors include pathscycles (including loops), distances, in/out degrees, and centrality indices such as betweennesscloseness, and density
  • Adjacency matrices are standard representations using the edge list (source–target pairs), and the adjacency list(node with its neighbor set).
  • Homophily factor assesses similarity between a node (or edge) and its neighborhood.
  • Spectral graph theory studies how a graph’s structure is reflected in the eigenvalues and eigenvectors of its associated matrices—especially the adjacency and (normalized) Laplacian. The spectrum (the multiset of eigenvalues) is invariant under graph isomorphisms. 
  • Spectral decomposition expresses a diagonalizable graph matrix as (UDU⊤ for symmetric cases), separating eigenvalues and eigenvectors.

🍩 Algebraic Topology

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General Topology and Algebraic Topology in particular are the foundation of Topological Deep Learning [ref 16].

Here are basic concepts in topology that are applicable to Abstract World Models:

  • Point-set (general) topology treats the foundational definitions and constructions of topology. Key concepts include continuity (pre-images of open sets are open), compactness (every open cover admits a finite sub-cover), and connectedness (no separation into two disjoint nonempty open subsets).
  • topological space is a set equipped with a topology—a collection of open sets (or neighborhood system) satisfying axioms that capture “closeness” without distances. It may or may not arise from a metric. Common examples include Euclidean spaces, metric spaces, and manifolds.
  • Homeomorphism or topological equivalence is defined as a bijective, continuous map with continuous inverse between two spaces that are considered similar. Algebraic topology seeks invariants that do not change under such equivalences.
  • Homotopy theory is a branch of algebraic topology that studies the properties of spaces that are preserved under continuous deformations, called homotopies.
  • The Betti number is a key topological invariant that count the number of certain types of topological features in a space.
  • Simplicial Complex is a generalization of graphs that model higher-order relationships among data elements—not just pairwise (edges).
  • Cochains are signal or function that map, known as Cochain Map a combinatorial complex of rank k to a real vector. Cochains defines the Cochain Space.
  • Homology/Persistent Homology decomposes topological spaces into formal chains of pieces. A barcoderepresents the appearance/disappearance of these structure features (topological elements) given a radius.
  • A Cohomology from a cochain complex gives algebraic invariants of a space.
  • Filtrations of a space across scales give rise to persistent homology, summarizing the birth and death of features; distances between summaries are stable under small perturbations.

🌀 Differential Geometry

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Differential geometry studies smooth spaces (manifolds) by doing calculus on them, using tools like tangent spaces, vector fields, and differential forms. It formalizes intrinsic notions such as curvature, geodesics, and connections—foundations for modern physics and for algorithms in graphics, robotics, and machine learning on curved data [ref 17].

Here are basic concepts in differential geometry that are applicable to Abstract World Models:

  • manifold is a topological space that, around any given point, closely resembles Euclidean space. Specifically, an n-dimensional manifold is a topological space where each point is part of a neighborhood that is homeomorphic to an open subset of n-dimensional Euclidean space. Examples of manifolds include one-dimensional circles, two-dimensional planes and spheres, and the four-dimensional space-time used in general relativity.
  • Smooth or Differential manifolds are types of manifolds with a local differential structure, allowing for definitions of vector fields or tensors that create a global differential tangent space. A Riemannian manifold is a differential manifold that comes with a metric tensor, providing a way to measure distances and angles.
  • The tangent space at a point on a manifold is the set of tangent vectors at that point, like a line tangent to a circle or a plane tangent to a surface. Tangent vectors can act as directional derivatives, where you can apply specific formulas to characterize these derivatives.
  • geodesic is the shortest path (arc) between two points in a Riemannian manifold. Practically, geodesics are curves on a surface that only turn as necessary to remain on the surface, without deviating sideways. They generalize the concept of a “straight line” from a plane to a surface, representing the shortest path between two points on that surface.
  • An exponential map turns an infinitesimal move on the tangent space into a finite move on the manifold. in simple terms, given a tangent vector, v the exponential map consists of following the geodesic in the direction of v for a unit of time.
  • logarithm map brings a nearby point back to the tangent plane to define the tangent vector. It consists of finding the geodesic between two points on a manifold and extract is tangent vector.
  • Curvature measures the extent to which a geometric object like a curve stray from being straight or how a surface diverges from being flat. It can also be defined as a vector that incorporates both the direction and the magnitude of the curve’s deviation.



👉 Applicability, Key Takeaways, Q&A and additional world models are available in the original article The Mathematics of Abstract World Models



📘 References

  1. World Models: The Next Frontier in Our Path to AGI is Here - I. de Gregorio - Medium, 2023
  2. Nvidia Glossary: World Models Nvidia 2026
  3. AI and World Models. - R. Worden - Active Inference Institute, 2026
  4. World Models D. Ha, J Schmidhuber, 2018
  5. Sora as a World Model? F. D. Puspitasar et all, 2026
  6. Can a Bayesian Oracle Prevent Harm from anAgent? - Y. Bengio et all, 2024
  7. LeJEPA: Provable and Scalable Self-Supervised Learning Without the Heuristic - R. Balestriero, Y. LeCun, 2025
  8. From Words to Worlds: Spatial Intelligence is AI’s Next Frontier - Dr. Fei-Fei Lie - Substack, 2025
  9. Learning Abstract World Models with a Group-Structured Latent Space - T. Delliaux, N-K Vu, V. Francois-Lavet, E. Van der Pol, 2025
  10. VJEPA: Variational Joint Embedding Predictive Architectures as Probabilistic World Models - Y. Huang, 2026
  11. VICReg: Variance-Invariance-Covariance Regularization for Self-Supervised Learning - A. Bardes, J. Ponce, Y. LeCun, 2021
  12. Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments - H.J. Lillemark, B. Huang, F. Zhan, Y. Du, T. Anderson Keller, 2025
  13. Symplectic Generative Networks (SGNs): A Hamiltonian Framework for Invertible Deep Generative Modeling - A. Aich, A. B. Aich, 2025
  14. On the Spatiotemporal Dynamics of Generalization in Neural Networks - Z. Wei, 2026
  15. Demystifying the Math of Geometric Deep Learning-Graph Theory - - Hands-on Geometric Deep Learning, 2025
  16. Demystifying the Math of Geometric Deep Learning-Topology - Hands-on Geometric Deep Learning, 2025
  17. Demystifying the Math of Geometric Deep Learning-Differential Geometry - Hands-on Geometric Deep Learning, 2025


👉 Share in the comments the next topic you’d like me to tackle.


Patrick Nicolas has over 25 years of experience in software and data engineering, architecture design and end-to-end deployment and support with extensive knowledge in machine learning. He has been director of data engineering at Aideo Technologies since 2017 and he is the author of "Scala for Machine Learning", Packt Publishing ISBN 978-1-78712-238-3 and Hands-on Geometric Deep Learning Newsletter.


Patrick Nicolas nice perspective; I think the key shift is moving from models that work in isolation to systems that integrate physics, real-world data and engineering workflows end-to-end

🕉️🙏🕉️What is mathe -matics?🕉️🙏🕉️

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