The Difference Between Quick and Accurate Estimates in Software Development

Every developer knows this conversation. 😄 “Can you just estimate it quickly?” Sure. Now the real question is: the estimate… or the surprises? Because in software, the first estimate is usually about the visible work. The surprises come from everything hiding behind it: scope gaps, edge cases, dependencies, legacy code, testing, and last-minute “small” additions. That’s why “quick estimate” and “accurate estimate” are not always the same thing. In tech, the unknowns are often part of the timeline. Have you ever had a task where the surprises were bigger than the actual work? 👇 #programming #softwaredevelopment #webdevelopment #developerhumor #tech #coding #projectmanagement #developers

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what does "the estimate or..." mean? Doesn't seem to make sense. Quick estimates are mostly about the things we know yes. It's about knowing the system, experience etc. Sometimes you need that, nothing bad about them if you make it clear that the estimates can change. Or you can double them to make it safe if that's the practice you follow. Everything else could be covered on sessions, it's just a part of the job..."Have you ever had a task where the surprises were bigger than the actual work?"Everyone had. Also part of the process

Something that worked for me in the past is that quick estimation always to be a range. e.g, from 2 to 4 weeks

So true, also we need also to estimate risk possibility min max not sharp

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