Java Distributed Rate Limiter Architecture and Trade-Offs

I built a distributed rate limiter in Java to explore a scaling problem I’ve seen multiple times: naive rate limiting doesn’t scale. The usual approach: request → datastore → decision works fine… until your datastore becomes the bottleneck. So I tried a different design: - local counters - batched updates - async flush to datastore This reduces distributed operations dramatically while keeping latency low. Of course, this comes with trade-offs: you lose strict accuracy in favor of throughput. I documented the architecture, trade-offs, concurrency model, and benchmarks in my GitHub repository. If you're dealing with high-throughput systems or rate limiting challenges, I’d be happy to exchange ideas.

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