Implement Node.js Addons in C# with .NET Native AOT

Key insight: .NET Native AOT now makes it practical to implement Node.js native addons in C#—producing a single native artifact that Node can load via Node-API (N-API), with lower cold-start cost and simpler deployment than shipping a full managed runtime. Why this matters for engineers: - Build native Node addons using familiar .NET languages and libraries, then compile to a native binary with Native AOT. - Resulting modules load like traditional native addons, avoiding JIT startup and reducing runtime dependencies—useful for CLI tools, serverless functions, edge scenarios, or when you need to embed .NET logic into a Node app. - You still get the safety and productivity of managed code while interoperating with Node through the ABI-stable Node-API surface. Practical considerations: - Pay attention to marshalling, memory ownership, and thread models when crossing the managed ↔ native boundary. - Node-API version compatibility and platform-specific builds remain important—plan build/test matrices accordingly. - Debugging and profiling native AOT binaries differs from full-framework debugging; add instrumentation and tests early. If you're working at the Node/.NET boundary, this approach is worth exploring—prototype a small addon, measure cold-start and throughput, and evaluate operational trade-offs before committing. #DotNet #NodeJS #NativeAOT https://lnkd.in/evCGUkuq

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