🕹️ Built a Hangman Game in Python! I recently built an interactive Hangman game in Python as part of a structured programming project. It turned out to be a great learning experience. 🔹 What I implemented: - Modular helper functions to track game progress and win conditions - Dynamic available-letter management using strings and sets - A scoring system based on remaining guesses, word length, and unique letters - An optional help feature (!) that reveals a letter at the cost of guesses 🎯 Fun facts from the build: - Incorrect vowels penalise more than consonants 😅 - Repeated letters don’t inflate the score thanks to set() - The game handles invalid inputs gracefully (numbers, symbols) - One small bug in guess tracking taught me a lot about debugging logic This project strengthened my understanding of Python functions, loops, conditionals, and data structures, while making learning genuinely fun. 📸 Python Hangman in action! #Python #Programming #CodingProjects #ComputerScience #LearningByBuilding

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