C# const vs readonly: Key differences and best practices

🔥 const vs readonly in C# — Most devs use them wrong They both prevent modification. But they are NOT the same thing. 📌 const — compile-time constant • Replaced inline by the compiler • Must be a primitive or string • Cannot be assigned at runtime • Fastest performance 📌 readonly — runtime constant • Set once inside the constructor • Accepts any type • Different value per instance • Evaluated when the app runs ✅ When to use each: → Use const for true mathematical constants (Pi, DaysInWeek) → Use readonly for values known only at runtime → Prefer static readonly in libraries to avoid versioning bugs → Use readonly when the value differs per instance The golden rule? When in doubt → readonly is almost always the safer choice. #csharp #dotnet #programming #softwaredevelopment #cleancode

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Really insightful post What’s your strategy for constants that must differ across environments without introducing versioning issues?

Insightful explanation

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