Learned OOP in Python, applied to Coffee Machine project

Day 16 of #100DaysOfCode—Completed Today marked the start of Object-Oriented Programming (OOP) in Python—a major shift toward more scalable, maintainable code. Key Learnings from Day 16: Why OOP matters: structuring code to model real-world entities and behaviors Understanding the difference between classes (blueprints) and objects (instances) Creating and initializing objects using constructors (__init__) Accessing and modifying object attributes and methods How Python packages help extend functionality and improve efficiency Applying OOP principles by converting the Coffee Machine project into a class-based design Reflection: Redesigning the Coffee Machine using OOP showcased how clean architecture leads to better control over state and behavior. Instead of juggling global variables and procedural logic, methods and attributes handled responsibilities clearly—making the program easier to expand and debug. This shift opens the door to building more complex systems with confidence and structure. If you have experience with OOP patterns or suggestions for strengthening program design, I’d be glad to connect. #100DaysOfCode #Python #OOP #LearningJourney #CleanCode

To view or add a comment, sign in

Explore content categories