Transitioning to OOP: Classes, Objects & Abstraction

Day 16/100: Transitioning from Logic to Objects! Today was a turning point in my #100DaysOfCode journey. I moved away from "Procedural Programming" and dived deep into Object-Oriented Programming (OOP). What I explored today: Classes vs. Objects: Understanding that a Class is a blueprint (like a house map) and an Object is the actual house. The Turtle Graphics: Using the Turtle class to understand how methods and attributes work in real-time. Abstraction: Learning how to use complex code written by others without needing to know every internal detail. Main Project: Coffee Machine (OOP Version) I rebuilt the Day 15 Coffee Machine project, but this time using OOP. Instead of one long script, I used separate classes for the Menu, CoffeeMaker, and MoneyMachine. This made the code incredibly organized and modular. OOP felt a bit strange at first, but seeing how it simplifies large-scale projects is a game-changer! Check out my OOP-based Coffee Machine here: https://lnkd.in/gAfvCxFy #Python #OOP #ObjectOrientedProgramming #100DaysOfCode #SoftwareArchitecture #VSCode

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