Promises in JavaScript is actually an interesting concept. Promises are one of the most important concepts in modern JavaScript. A Promise is an object that represents a value that will be either available now, later or never. It has three states: pending, fulfilled and rejected. Instead of blocking the program while waiting for something like data or an image to load, a promise allows JavaScript to continue running and then react when the task finishes. We can build a promise by using the Promise constructor, which takes an executor function with two parameters: resolve and reject. Resolve is called when the operation succeeds, and reject is called when something goes wrong. We can also consume promises using the .then() to handle success and catch() to handle errors. Each .then() method returns a new promise which allows us to chain asynchronous steps in sequence. Another powerful concept is PROMISIFYING, this simply means converting old callback-based APIs (like setTimeout or certain browser APIs) into promises so they can fit into modern asynchronous workflows. Understanding how to build, chain and handle promises properly is the foundation we need in mastering asynchronous JavaScript. #JavaScript #WebDevelopment #FrontendDevelopment #TechJourney #Growth
Mastering JavaScript Promises for Asynchronous Development
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Most JavaScript developers use async/await every day without actually understanding what runs it. The Event Loop is that thing. I spent two years writing JavaScript before I truly understood how the Event Loop worked. Once I did, bugs that used to take me hours to debug started making complete sense in minutes. Here is what you actually need to know: 1. JavaScript is single-threaded but not blocking The Event Loop is what makes async behavior possible without multiple threads. 2. The Call Stack runs your synchronous code first, always Anything async waits in the queue until the stack is completely empty. 3. Microtasks run before Macrotasks Promise callbacks (.then) execute before setTimeout, even if the timer is zero. This catches a lot of developers off guard. 4. Understanding this helps you write better async code You stop writing setTimeout hacks and start understanding why certain code runs out of order. 5. It explains why heavy computations block the UI A long synchronous task freezes the browser because nothing else can run until the stack clears. The mindset shift: JavaScript is not magic. It follows a very specific execution order and once you see it clearly, you write code that actually behaves the way you expect. 🧠 The Event Loop is one of those concepts that separates developers who guess from developers who know. When did the Event Loop finally click for you? 👇 If this helped, I would love to hear your experience. #JavaScript #WebDevelopment #EventLoop #Frontend #SoftwareEngineering
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Behind the Screen – #31 Do you know? JavaScript is #SingleThreaded, but it can still handle multiple tasks at once. How? JavaScript uses something called the #EventLoop. Here’s the idea: 👉 JavaScript runs one task at a time (single thread) 👉 Long tasks (like API calls, timers) are handled outside the main thread 👉 When they are ready, they are added to a queue 👉 The Event Loop picks tasks from the queue one by one So instead of doing everything at once, #JavaScript manages tasks efficiently. That’s why: • Your UI doesn’t freeze during API calls • Timers work in the background • Apps feel responsive 🔥 JavaScript doesn’t do multiple things at the same time — it manages them smartly. #javascript #webdevelopment #frontend #softwareengineering #techfacts
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🧠 Why does some JavaScript run instantly… and some runs later? Because JavaScript can be synchronous and asynchronous. 🔹 Synchronous JavaScript - JavaScript runs one line at a time. - Each task waits for the previous one to finish. Example: console.log("Start"); console.log("Middle"); console.log("End"); Output: Start → Middle → End ✅ Simple ❌ Can block execution 🔹 Asynchronous JavaScript - Some tasks don’t block execution. - They run in the background and return later. Example: console.log("Start"); setTimeout(() => { console.log("Async Task"); }, 2000); console.log("End"); Output: Start → End → Async Task 🔹 Why Async Exists Without async: - APIs would freeze the app - Timers would block everything - UI would become unresponsive 💡 Key Idea JavaScript is single-threaded, but it handles async using Web APIs + Call Stack + Event Loop (We’ll cover this next 👀) 🚀 Takeaway - Sync = step-by-step execution - Async = non-blocking execution Both are essential for real-world apps Next post: Event Loop Explained Simply 🔥 #JavaScript #AsyncJS #Frontend #WebDevelopment #LearnJS #Programming #LearningInPublic
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🚀 Understanding the JavaScript Event Loop (In Simple Terms) If you’ve ever wondered how JavaScript handles multiple tasks at once, the answer lies in the Event Loop. 👉 JavaScript is single-threaded, meaning it can execute one task at a time. 👉 But with the help of the Event Loop, it can handle asynchronous operations efficiently. 🔹 How it works: 1. Call Stack – Executes synchronous code (one task at a time) 2. Web APIs – Handles async operations like setTimeout, API calls, DOM events 3. Callback Queue – Stores callbacks from async tasks 4. Event Loop – Moves tasks from the queue to the call stack when it’s empty 🔹 Microtasks vs Macrotasks: - Microtasks (Promises, MutationObserver) → Executed first - Macrotasks (setTimeout, setInterval, I/O) → Executed later 💡 Execution Order Example: console.log("Start"); setTimeout(() => { console.log("Timeout"); }, 0); Promise.resolve().then(() => { console.log("Promise"); }); console.log("End"); 👉 Output: Start End Promise Timeout 🔥 Key Takeaways: ✔ JavaScript doesn’t run tasks in parallel, but it handles async smartly ✔ Microtasks always run before macrotasks ✔ Event Loop ensures non-blocking behavior Understanding this concept is a game-changer for writing efficient and bug-free JavaScript code 💻 #JavaScript #FrontendDevelopment #WebDevelopment #ReactJS #Programming #EventLoop
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New article in my "Building Scalable JavaScript Frameworks" series. Why JavaScript Frameworks Exist And why plain JavaScript eventually stops being enough At some point, every frontend project hits the same wall. What started as simple DOM updates turns into: – shared state everywhere – UI getting out of sync – logic duplicated across components And suddenly things start feeling fragile. Not because JavaScript is bad. But because the scale changed. Frameworks did not appear to make frontend more fashionable. They appeared to solve one core problem: 👉 keeping state and UI in sync reliably This article explores why that problem appears, and why plain JavaScript eventually stops being enough. 👉 Full article in the comments #frontend #javascript #webdevelopment
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If you've spent any time reading through bundler output or older JavaScript codebases, you've almost certainly come across this pattern — an arrow function that wraps itself in parentheses and immediately calls itself. It's called an IIFE, Immediately Invoked Function Expression, and it was one of the more elegant solutions JavaScript developers came up with before native modules existed. The idea is straightforward: by wrapping the function in parentheses, you turn it into an expression rather than a declaration, which means you can invoke it right away with the trailing (). Everything defined inside stays inside — no variable leakage, no global namespace pollution, just a clean isolated scope that runs once and disappears. These days ES modules handle most of that job natively, so you won't write IIFEs as often from scratch. But understanding them still matters, partly because you'll encounter them in legacy code and bundler output, and partly because they're a good reminder of how JavaScript's scoping actually works under the hood. What's a JS pattern that confused you for longer than you'd like to admit? #JavaScript #Frontend #WebDevelopment #TypeScript
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In JavaScript, every value is evaluated as either true or false in a condition. Truthy values are those that behave like true, and most values in JavaScript fall into this category. Examples of truthy values include: - "hello" - 10 - {} On the other hand, falsy values act like false in a condition. JavaScript has a limited number of falsy values, which include: - false - 0 - "" - null - undefined - NaN For instance, an empty string ("") will evaluate as false in an if statement. Understanding truthy and falsy values is essential for developers, as it enables them to write cleaner and more efficient conditional logic.
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A small JavaScript confusion that every developer faces: In the browser we use window. In Node.js we use global. So what do we use when writing environment-agnostic code? JavaScript solved this with globalThis. One global object. Works everywhere. I wrote a quick blog explaining: • global vs window • Why globalThis was introduced • Why var attaches to it but let doesn't Full blog 👇 https://lnkd.in/gme-Gtdr Hitesh Choudhary Piyush Garg Akash Kadlag #chaicode #javascript #javascript_framework #cohort2026
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JavaScript Tip: What is Promise.allSettled()? If you’ve worked with asynchronous JavaScript, you’ve probably used Promise.all(). But have you explored Promise.allSettled()? Promise.allSettled() takes an array of promises and returns a single promise that resolves after all of them have settled — whether they are fulfilled or rejected. Unlike Promise.all(), it doesn’t fail fast if one promise rejects. What do you get back? An array of results, where each result looks like: { status: "fulfilled", value: result } { status: "rejected", reason: error } Why is it useful? When you want to run multiple async tasks independently When you need to know the outcome of each promise When failures shouldn’t stop other operations Example use case: Fetching data from multiple APIs where some may fail, but you still want all results. Have you used Promise.allSettled() in your projects? How did it help? #JavaScript #WebDevelopment #FrontendDevelopment #AsyncProgramming #Promises #CodingTips #SoftwareDevelopment #100DaysOfCode
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