🚀 Just Built My Own Connect Four Game in Python! 🎮🐍 Excited to share my latest mini project — a Connect Four game built using Python! 🔧 Key Features: ✔️ 6x7 game board ✔️ Two-player turn-based gameplay (🔵 vs 🔴) ✔️ Column selection using A–G input ✔️ Realistic gravity logic (pieces fall to the lowest spot) ✔️ Clean console-based UI 💡 What I Learned: Working with 2D lists in Python Implementing game logic using loops & conditions Handling user input effectively Improving problem-solving skills This project helped me understand how real-world games are structured logically. Next, I’m planning to add: 👉 Win detection logic 👉 GUI using Tkinter / Pygame 👉 AI opponent 🤖 📌 Always learning, always building! #Python #Programming #Projects #GameDevelopment #Coding#InternPe #BeginnerProjects#InternPe #45DaysOfCode
More Relevant Posts
-
🐍 Day 21 of #100DaysOfCode Today I built the classic Snake Game using Python Turtle Graphics — and it was one of the most fun projects so far! 🔧 What I implemented: Object-Oriented Programming (OOP) structure Snake movement with keyboard controls Food generation at random positions Score tracking system Collision detection: Wall collision → Game Over Self collision → Game Over Food collision → Snake grows 💡 Key Learnings: How to break a project into multiple classes (Snake, Food, Scoreboard) Managing real-time game loops using while and time.sleep() Handling collisions using distance calculations Clean code structure using separate files ⚡ This project really helped me understand how games work behind the scenes! Next step → Adding levels, speed increase, and high score tracking 🚀 #Python #100DaysOfCode #CodingJourney #OOP #GameDevelopment #BeginnerProjects
To view or add a comment, sign in
-
🚀 Built My Own PONG Game in Python! 🕹️ This project helped me strengthen my understanding of: ✔️ Game loops ✔️ Object movement & collision detection ✔️ Keyboard controls ✔️ Basic game design logic 🎮 Features of the Game: Two-player gameplay Smooth paddle movement Ball physics with bouncing effect Real-time score tracking 💡 This project is a great example of how simple Python concepts can be used to build interactive games. I’m continuously working on improving it by adding features like AI opponent, sound effects, and difficulty levels. 🔧 Tech Used: Python (Turtle Module) If you’re learning Python, I highly recommend trying small game projects like this — they make learning fun and practical! #Python #GameDevelopment #Coding #Programming #BeginnerProjects #45DaysOfCode#InternPe #LearningByDoing#InternPe
To view or add a comment, sign in
-
Task 4: Rock, Paper, Scissors Game I recently built a simple Rock, Paper, Scissors game using Python. It’s a fun project that helped me practice logic building and working with user input. 💡 What this project includes: Menu-driven user input (Rock, Paper, Scissors) Random choice generation for the computer Conditional logic to determine the winner Input validation for better user experience 🧠 Key Concepts Practiced: Python random module Conditional statements (if-elif-else) Dictionaries for mapping values Functions and clean code structure 📌 How it works: ✔ User selects Rock, Paper, or Scissors ✔ Computer randomly selects its choice ✔ Program compares both choices ✔ Displays the winner or tie result 🔧 Future Improvements: Add score tracking system Create multiple rounds gameplay Build a GUI version using Tkinter or web interface This project shows how even small programs can improve problem-solving and programming skills 🚀 #Python #Programming #GameDevelopment #CodingProjects #Codsoft #BeginnerFriendly #TechSkills #LearningByDoing #Codsoft
To view or add a comment, sign in
-
Built a simple gesture-controlled game using computer vision. The idea was to replace traditional keyboard input with real-time hand tracking. In this project, opening your hand makes the character jump, while a closed hand keeps it grounded. - Python - OpenCV - MediaPipe - Pygame This was a small experiment to explore how computer vision can be integrated into interactive systems and games. GitHub: https://lnkd.in/ghDH2e2M Would appreciate any feedback or suggestions for improvement. #Python #ComputerVision #GameDevelopment #OpenCV
To view or add a comment, sign in
-
Deepseek Day 2: Assessing the Foundation Yesterday, we had Deepseek create us a computer role playing game in Python based on the D&D 5E ruleset. It created an engine for us, which we are now going to run in Pycharm today to assess where we go from here. Here goes... When we start it up, it asks us whether we want a New Game, Load Game, or Exit. Let's go with New Game. First off, we enter our character's name, then we choose our race out of four available options (could be expanded to the full set in the future), then our class (again just four options here), and finally assign our ability scores off of a standard array, instead of them being randomly generated. We've encountered our first bug now for our first assignment with a traceback error, so this will need to be fixed. Notably, the code also exited with this so we may want exception handling here. So so far, it looks like an adequate process, though more can be developed for classes and races, we also need to fix that bug when assigning ability scores. We will be getting to that tomorrow and continuing the evaluation, as well as a high-level view of the source code including Python classes and functions that were generated.
To view or add a comment, sign in
-
Interactive procedural mushroom generator built in Python. Features real-time OpenGL rendering and a Qt UI to adjust stem, cap, gills, and scales. Uses procedural methods (revolve, scatter, noise) and supports .obj export for use in DCC tools like Houdini or Maya. Full breakdown can be viewed here: GitHub: https://lnkd.in/eaj4druw ArtStation: https://lnkd.in/eNZHhS8W
To view or add a comment, sign in
-
🚀🚀CodeAlpha Task – Hangman Game I developed a simple and interactive Hangman Game using Python that allows users to guess a randomly selected word within limited attempts. Key Features: • Random word selection • Letter-by-letter guessing system • Tracks guessed letters • Limited attempts for better gameplay Key Learnings: • Practical use of Python modules (random) • Control flow using loops and conditional statements • Handling and validating user input 💻 Looking forward to building more projects and enhancing my skills through CodeAlpha. 🚀 GitHub:https://lnkd.in/gtpTJ8Z2 #CodeAlpha #Python #PythonProgramming #MiniProject #Learning #CodingJourney
To view or add a comment, sign in
-
I implemented Dijkstra and A* from scratch and ran them on a real road network from OpenStreetMap (Paris via OSMnx). Same optimal route, very different search footprints. Folium route views plus a dual-map Leaflet animation show each settled node—hands-on proof that a tight heuristic cuts work without breaking optimality. code - https://lnkd.in/gj5_zKar #Python #Algorithms #OpenStreetMap
To view or add a comment, sign in
-
🚀 Day 3/30 – Image Puzzle Game using Python 🐍🧩 Day 3 of my 30 Days Python Challenge, and today I built something fun + interactive 🎉 I created an Image Puzzle Game using Python and Tkinter, where users can upload any image, shuffle the tiles, and solve the puzzle by rearranging the pieces 🖼️💻 What I focused on today:✨ Building an interactive GUI using Tkinter✨ Image slicing and tile shuffling logic✨ Creating a smooth and engaging puzzle-solving experience✨ Improving logic building with game mechanics This challenge is helping me stay consistent, creative, and hands-on with real Python projects every day 🚀 👉 Would love your feedback! 👉 What image would you try first in this puzzle game? 👀 Day 4 coming tomorrow… stay tuned 👀 #Python #30DaysChallenge #PythonProjects #Tkinter #PuzzleGame #GUI #CodingJourney #BuildInPublic #GameDevelopment
To view or add a comment, sign in
-
Built a Space Shooter Game in Python — Full Gameplay Demo I recently developed a 2D space shooter using Python and Pygame to explore game development and object-oriented design. Features: Player movement and shooting Enemy spawning system Collision detection Particle effects Score tracking As a 12th grader, this project helped me understand the basics of real-time systems and game loops in Pygame. Would love to hear your feedback! Do check out the GitHub page : https://lnkd.in/gU4CFXVD #python #gamedev #pygame #programming #studentdeveloper
To view or add a comment, sign in
Explore content categories
- Career
- Productivity
- Finance
- Soft Skills & Emotional Intelligence
- Project Management
- Education
- Technology
- Leadership
- Ecommerce
- User Experience
- Recruitment & HR
- Customer Experience
- Real Estate
- Marketing
- Sales
- Retail & Merchandising
- Science
- Supply Chain Management
- Future Of Work
- Consulting
- Writing
- Economics
- Artificial Intelligence
- Employee Experience
- Workplace Trends
- Fundraising
- Networking
- Corporate Social Responsibility
- Negotiation
- Communication
- Engineering
- Hospitality & Tourism
- Business Strategy
- Change Management
- Organizational Culture
- Design
- Innovation
- Event Planning
- Training & Development