Yesterday I had one of those debugging sessions that remind you why software engineering is both frustrating… and beautiful. I was dealing with a counting bug. No matter how many times I traced the loop, the count kept returning a number higher than the actual iterations I could clearly see in the program. It didn’t make sense. The architecture was a two-step dependency: A class Using a module That depended on another base module All three were written by me for different use cases. So naturally, I kept searching in the “obvious” place: the current file. Nothing. After going in circles for a while, something nudged me: “Check the dependency modules.” And there it was. The base module was incrementing a counter inside the __setitem__ magic method. That subtle behavior tucked away in a lower-level dependency was silently affecting the final count. And that was the bug. It’s funny how the real issue wasn’t in my immediate environment at all. Lesson reinforced: 👉 Sometimes the problem isn’t where the error shows up. 👉 It’s in what your system depends on. 👉 Abstractions don’t remove complexity, they relocate it. As engineers, we don’t just debug code. We debug relationships between pieces of code. And sometimes, the fix is simply remembering to zoom out. Back to building. #SoftwareEngineering #Debugging #Python #ProblemSolving #BackendDevelopment
Nice one Peter.
Debug the dependencies, not just the symptom Peter