Upgrading my Tic-Tac-Toe game from Python 🐍to Java 🍵 — and from procedural to full OOP version with additional Minimax AI feature. 🎮 I originally built this in Python with a clean procedural structure — input validation, win detection, computer vs player mode, and a dynamic board size. Now I'm rebuilding it in Java using Object-Oriented Design principles: → Board 📕, Player 👨🦳, Minimax🤖, GameEngine 🎡 — each class owns its own responsibility → Minimax algorithm for an unbeatable AI opponent → Extensible design — ready for a GUI layer or network multiplayer Project Structure: TicTacToe/ ├── src/ │ ├── main/ │ │ ├── Board .java │ │ ├── Player .java │ │ ├── HumanPlayer .java │ │ ├── Minimax .java │ │ ├── GameEngine .java │ │ ├── GameMode .java │ │ └── Main .java │ └── test/ │ ├── BoardTest .java │ └── MinimaxTest .java ├── README .md └── .gitignore Why OOP matters here: ✔ Each class is independently testable ✔ Adding features doesn't break existing logic ✔ Mirrors real-world software architecture patterns used in production systems This isn't just a game upgrade — it's a design thinking upgrade. Learning to architect software before writing it is what separates junior devs from senior engineers. #Java #OOP #SoftwareEngineering #CleanCode #Minimax #BackendDevelopment #GameDevelopment #OpenToWork #100DaysOfCode #TechPakistan #StudentDeveloper #ComputerScience
♟️ Built a Dynamic Tic-Tac-Toe Game in Python Not just 3×3… Any size board from 3×3 up to 30×30 🔥 This is a dynamic board generator with scalable win-checking logic. ✨ Features: • 🔄 Dynamic board creation (user-defined size) • 🧠 Expert-level win detection (rows, columns, diagonals) • 🤖 Play vs Computer • 👥 Player vs Player mode • ✅ Strong input validation • 🧩 Clean modular function structure What makes this powerful? The win logic adapts automatically to any board size — no hardcoding. That means scalable thinking. Not fixed logic. This project strengthened my: ✔️ Algorithm design ✔️ 2D list manipulation ✔️ Dynamic condition checking ✔️ Game logic architecture ✔️ Problem-solving depth I’m building simple-looking systems with serious internal logic to master core engineering skills. Demo attached 🎥 Source code 👇 🔗 https://lnkd.in/dKPdUiWe #Python #SoftwareDevelopment #BuildInPublic #ProblemSolving #Games #GitHub #Learning #Java