Java Hash Table Implementation with Collision Handling

Day 46 — Hashing & Collision Handling (Java) Implemented a hash table from scratch to understand how hashing actually works under the hood—no HashMap shortcuts. What the code does (clearly and correctly): Takes hash table size and elements as user input Applies a simple hash function (key % size) Demonstrates collisions when multiple keys map to the same index Resolves collisions using chaining (LinkedList) Prints the final hash table bucket-wise Complexity (straight facts): Average insert/search: O(1) Worst case (all collisions): O(n) Space: O(n) This isn’t about reinventing HashMap. It’s about understanding why collisions happen and how they’re handled, which is exactly what interviews test. Verified with input: 10 15 20 25 30 35, size = 5 → collisions at index 0. #Java #DSA #DataStructureAndAlgorithm #Hashing #CollisionHandling #LinkedList #CoreJava #ProblemSolving #CodingPractice

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