Real-Time Chess.com Clone with Multiplayer Gameplay and WebSockets

🚀 DAY 115 — Built a Multi-player Real-Time Chess.com Clone ♟️ I recently developed a real-time Chess.com-inspired web application, focused on multiplayer gameplay and accurate game logic. 🔹 Key Features: • Live multiplayer gameplay using WebSockets • Interactive drag-and-drop chessboard • Move validation and game state management using chess.js • Turn-based gameplay with player role handling 🔹 Tech Stack: • Frontend: HTML, CSS, JavaScript • Backend: Node.js, Express • Real-time Communication: Socket.IO 🔹 What I Learned: • Implementing real-time communication between clients • Synchronizing game state across multiple users • Handling complex game logic and edge cases • Structuring backend systems for multiplayer applications 📌 Next Steps: Adding matchmaking and game timers. Feel free to share feedback or suggestions! #WebDevelopment #FullStackDevelopment #JavaScript #NodeJS #SocketIO #Projects #Chess

  • graphical user interface, application

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