Fast production often means naming conventions get left behind and that technical debt adds up fast. To tackle that, I built a Smart Asset Renamer for #UnrealEngine5 using #Python and Editor Utilities. It detects asset types and applies the correct naming convention automatically, based on an external prefix library. The tool works in a single click and is fully reusable across projects, making it easy to keep things clean as teams and scopes grow.

So needed!!! For which version is made? 🤔

Nice!! I needed this when I just got started on unreal dev, too much time spent on deciding prefixes

Qué buena pinta Edu! Esto es algo que siempre hechamos en falta a la hora de renombrar assets en el motor.

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