Small efficiency gains compound quickly in production. Inspired by #Blender3D Pie Menu, I built a custom radial tool in #Houdini using #Python. It saves seconds by: • Creating a referenced Null and Object Merge • Auto-organizing networks • Rendering a flipbook in one click The real value shows up in daily use. Used dozens of times daily, those seconds turn into hours and remove workflow friction. My technical approach: Identify repetition → remove steps → multiply efficiency. #TechnicalArt #GameDevelopment #Pipeline #Automation #ToolsDevelopment

In 3D productions, I believe "efficiency" is overlooked quite often so seeing tools that make production workflow easier is always appreciated! I have to set up my game >:)

To view or add a comment, sign in

Explore content categories