SOLID Principles in Java: 5 Design Principles for Clean Code

🚀 30 Days of Java Interview Questions – Day 15 💡 Question: What are SOLID Principles in Java? 🔹 What is SOLID? SOLID is a set of 5 design principles that help write clean, maintainable, and scalable code. 🔹 S – Single Responsibility Principle A class should have only one reason to change. Example: One class should handle only one responsibility like UserService or PaymentService. 🔹 O – Open/Closed Principle Classes should be open for extension but closed for modification. You should add new functionality without changing existing code. 🔹 L – Liskov Substitution Principle Subclasses should be replaceable with their parent class without breaking the application. 🔹 I – Interface Segregation Principle Do not force a class to implement methods it does not use. Create smaller, specific interfaces instead of one large interface. 🔹 D – Dependency Inversion Principle Depend on abstractions, not concrete implementations. Example: Use interfaces instead of directly creating objects with new. ⚡ Quick Summary • S → One responsibility • O → Extend without modifying • L → Replace without breaking • I → Small interfaces • D → Depend on abstraction 📌 Interview Tip SOLID principles are widely used in frameworks like Spring Boot and help you design scalable backend systems. Follow this series for 30 Days of Java Interview Questions. #java #javadeveloper #codinginterview #backenddeveloper #softwareengineer #programming #developers #tech

  • graphical user interface, application

To view or add a comment, sign in

Explore content categories