Visualizing Graphs in Orchestrator with Python, Matplotlib and ByteBuffer What if you could generate professional-grade, real-time resource graphs—like Host CPU/Memory utilization—and store them directly as Image Resource Elements inside vRO itself? Today, I will be talking about one such POC in this post. By combining the power of vRO's Python Action Environments, the pyVmomi SDK, and Matplotlib, and vro's ByteBuffer clss, we will try to turn vRO into a graphing engine.... - https://lnkd.in/gHVHsW5p
Visualizing vRO Graphs with Python and Matplotlib
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Visualizing Graphs in Orchestrator with Python, Matplotlib and ByteBuffer What if you could generate professional-grade, real-time resource graphs—like Host CPU/Memory utilization—and store them directly as Image Resource Elements inside vRO itself? Today, I will be talking about one such POC in this post. By combining the power of vRO's Python Action Environments, the pyVmomi SDK, and Matplotlib, and vRO ByteBuffer class, we will try to turn vRO into a graphing engine.... - https://lnkd.in/gKVhYaMn
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🎰 Built a Slot Machine Game in Python (with live terminal demo!) I’ve been practicing Python, and I recently built a Slot Machine simulation — here’s a quick demo of it running in my terminal 👇 💻 What you see in the video: The game running directly from my code editor User input for depositing money and placing bets Randomly generated slot spins Logic that checks winning combinations and updates balance ⚙️ Behind the scenes: This project helped me understand how real-world systems use: 🎲 Randomness & probability 🔁 Loops and conditional logic 🧠 Decision-making based on outcomes (win/loss) 💰 Balance tracking systems link of the slot_machine repo go and check it out:-https://lnkd.in/gDj_Cs7h
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Built a terminal LLM playground over the past few days. You pick 2 models, send a prompt, and get both responses back to back so you can actually compare them. Token counts, temperature, max tokens are all adjustable on the fly. Called it LAB. Stack: Python, Groq API (free), Rich GitHub: https://lnkd.in/dpWq6Vwy Try it on your own computer Stay tuned for more projects like this
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Yallo ! [webusdview — Local USD viewer in the browser] A super fast update of something I wanted to do for a long time. I've added a timeline with per-prim keyframe, a hierarchy panel showing USD prototypes and instances, and physically-based lighting controls, all running locally via OpenUSD Python + Three.js. 🌟 Next up: splats and generated image integration. #FastAPI #Python #USD
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Just want to share here, while i working on my Odin renderer I got curious about building my own doc generator by using a simple python script. I think for peoples who easily forgot like me and lazy to do documentation manually, this seems useful for them. It auto picks up your procs, structs, enums and unions. Drop a comment above any declaration and it shows up as a description. Search, filters, themes an some features included. It made specifically for Odin lang. Repo: https://lnkd.in/gxydfTrm Example: https://lnkd.in/gqtTXtV4 #Odin #OpenSource #Documentation #python #json
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Just learned about CuPy, which might be the easiest way to run GPU operations through Python. I was trying to do billions of ECI -> AzEl rotations, and that script had an absurd runtime. However, converting everything to C++ or writing CUDA kernels was more complexity than I wanted for a small project. I ended up trying CuPy, which is basically NumPy but it runs on your GPU. In practice, most of the change was just replacing “np” with “cp.” The speedup was incredible and required very little extra effort, i highly recommend checking it out.
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We’ve added a new Pong example to our plain language examples repository. It’s a simple but fun way to show how a game can be specified in ***plain language and rendered into a working Python implementation with the curses library. The example includes paddle controls, ball physics, scoring, and a playable terminal UI. Link in the comments. Thanks to Gašper Z. for the idea for this example and for creating the initial version.
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𝗣𝗬𝗧𝗛𝗢𝗡 𝗠𝗔𝗧𝗛 𝗦𝗧𝗔𝗖𝗞: 𝗗𝗘𝗖𝗜𝗠𝗔𝗟, 𝗦𝗧𝗔𝗧𝗜𝗦𝗧𝗜𝗖𝗦 & 𝗜𝗘𝗘𝗘 𝟳𝟱𝟰 𝗟𝗜𝗠𝗜𝗧𝗦 You think you know math in Python. But do you know the limits of your hardware? - Your CPU has limits. - Your code can corrupt data if you do not architect around these limits. Using standard floats to calculate money is a bad idea. - 0.1 + 0.2 yields
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Valid Palindrome II: One-Skip Strategy with Helper Function Standard palindrome fails on first mismatch. Allowing one deletion requires testing both skip options — remove left or right character. Helper function validates if remaining substring (after skip) forms palindrome. Decision Point Pattern: When one violation is allowed, test both recovery paths at failure point. Helper isolates validation logic for reuse. Time: O(n) | Space: O(1) #TwoPointers #GreedyChoice #PalindromeVariation #HelperFunctions #Python #AlgorithmDesign #SoftwareEngineering
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I have asked Claude to make a video about life as an LLM, and I'm literally amused by this 52 sec output🔥 Here is the prompt I have given "Can you use whatever resources you like, and python, to generate a short "'youtube poop' video and render it using ffmpeg ? can you put more of a personal spin on it? it should express what it's like to be a LLM" This feels... genuine for the first time? Change the prompts and add your own thing and try it out Model used=Sonnet 4.5
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