Java OOP Fundamentals: Classes, Objects & JVM

📘 Object Oriented Programming (OOP) – Java | Day 4 📅 08/01/2026 Today I revised the core fundamentals of Object Oriented Programming (OOP) in Java and converted my handwritten notes into a clean visual format ✨ Here’s a quick summary of what I learned 👇 🔹 Object Orientation Representing real-world things as objects with: - Properties (HAS) - Behaviors (DOES) 🔹 Real-world Example – Car 🚗 - Properties: Name, Color, Cost, Mileage - Behaviors: start(), accelerate(), stop() 🔹 Class vs Object - Class → Blueprint / Design (Imaginary) - Object → Real-world entity 🔹 Rules of Object Orientation ✔ World is a collection of objects ✔ Every object belongs to a class ✔ Every object has State & Behavior 🔹 One Class → Many Objects All objects share the same structure, but each object has its own data & memory. 🔹 JVM (Java Virtual Machine) - Converts bytecode into machine-level code - Creates objects in Heap Memory using "new" keyword Building strong foundations in Java, one concept at a time 🚀 Learning in public to stay consistent and grow better every day. #Java #OOP #CoreJava #JVM #Programming #LearningInPublic #FullStackDeveloper #JavaDeveloper

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