JavaScript OOPS: Classes, Objects, Inheritance

📘 Day 71: JavaScript OOPS (Object-Oriented Programming System) 🔹 What is OOPS? • OOPS divides a program into classes and objects • Helps in code reusability, better structure, and easy maintenance • Makes programs more organized and scalable 🔸 Class & Object • Class → Blueprint of an object • Object → Instance (example) of a class • One class can create multiple objects 💡 Example: • Class = House plan • Object = Actual house • Using one plan, we can build many houses 🔸 JavaScript OOPS vs Python OOPS • Concept is mostly the same • Differences: Python uses __init__() → JavaScript uses constructor() Python uses self → JavaScript uses this • JavaScript needs slightly more steps since this is used explicitly 🔸 Constructor • Automatically runs when an object is created • Used to initialize object properties • Defined using the constructor keyword 🔸 Methods in Class • Functions written inside a class are called methods • Can access class properties using this • Helps perform operations related to the object 🔸 Inheritance • Used to reuse code from an existing class • Achieved using extends keyword 🔹 extends • Allows a child class to inherit properties and methods from parent class 🔹 super() • Used inside child constructor • Calls the parent class constructor • Helps inherit values from parent class 🔸 Parent & Child Relationship • Parent class → Base class • Child class → Derived class • Child can access parent methods and properties ✨ Today you learned how OOPS works in JavaScript, including classes, objects, constructors, methods, and inheritance. This is a powerful concept widely used in real-world applications, frameworks, and large projects. #JavaScript #OOPS #Day71 #ObjectOrientedProgramming #ClassesAndObjects #Inheritance #JSDeveloper #FrontendDevelopment #LearningJavaScript #CodingJourney

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