From the course: DevOps Foundations: Site Reliability Engineering
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Distributed design
From the course: DevOps Foundations: Site Reliability Engineering
Distributed design
- Designing applications is a big topic that's near and dear to our hearts. - To do it right, you first need to understand that there's a difference between science and engineering. One problem with computer science is that it's often taught much like high school physics, where you assume a frictionless environment. Yeah, you really can't do that. - Real software engineering takes as a foundational premise that anything can and will break. Dependencies will fail in a variety of ways and you must make your service react well and be observable in the face of failure. - This is even more important now that systems are massively distributed and increasingly microservice-based. - Every service relies on a sharply rising number of other services, all of which might fail. - And there's those new serverless applications, which are more reliable without all that hardware dependency, right? - Nope, they're still running on servers,…
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Contents
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Release engineering5m 12s
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Change management2m 55s
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Self-service automation4m 46s
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SLAs and SLOs5m 21s
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Incident management5m 43s
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Introducing postmortems3m 29s
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The postmortem process4m 3s
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Troubleshooting5m 58s
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Performance engineering5m 36s
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Capacity and scalability5m 21s
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Distributed design5m 2s
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Deliberate adversity3m 57s
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