From the course: AR Development Techniques 04: Advanced Techniques
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AR setup, part 2
From the course: AR Development Techniques 04: Advanced Techniques
AR setup, part 2
- [Instructor] So as we discussed, let's move these lays buttons at the same position as the download buttons but behind them. Right now they are in front of them, put it behind the download buttons, we have to select all and move them on top. So now the download buttons are at the front and the place buttons are behind them. So first let's anchor them. Lee's table is bottom right? Lee's chair is bottom. Lee's sofa is bottom left. Now let's write the code to hide the download buttons when a particular furniture model is downloaded. So after a particular model is downloaded we want to hide its button. So first we need to get the access to download buttons inside the script. So let's create three variables, public game object sofa download button, public game object chair download button and public game object table download button. So after the sofa is downloaded we'll set the sofa download button to…
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Contents
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AR furniture app overview49s
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Setting up 3D models11m 17s
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What are asset bundles?1m 52s
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How to create asset bundles7m 22s
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Downloading asset bundles into the app10m 23s
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AR setup, part 113m 18s
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AR setup, part 25m 33s
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Rotation and deletion17m 46s
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