Janaki Kumar

Janaki Kumar

Palo Alto, California, United States
15K followers 500+ connections

About

Janaki is a thought-leader in design-led innovation in the enterprise. She is committed…

Articles by Janaki

  • Question of the Day: 50 questions to bond remote teams

    How might we keep remote teams engaged and connected? This was the question we asked ourselves last March when the…

    3 Comments
  • Designing the Future We Want — Tech Trends From #SXSW2018

    The future is already here — it’s just not evenly distributed — William Gibson At the SXSW 2018 Interactive conference,…

  • Human Impact of Biased AI in Business — and How to go Beyond

    As Andrew Ng, adjunct professor at Stanford, describes it, “AI is the next electricity, and there is no going back.”…

    12 Comments
  • Ten Tips to Design Better Bots for Business

    On Nov 30th, I was invited to CXxAI - an interactive roundtable for Customer Experience leaders in enterprise…

    4 Comments
  • Countdown to 2041: Small steps for big impact

    Famed polar explorer, environmental leader, and public speaker Sir Robert Swan and his son, Barney Swan, spoke with the…

    7 Comments
  • Innovation is a journey, not a destination

    Successful design-driven companies go beyond using design as a service, and see it instead as a catalyst for culture…

    16 Comments
  • What does it take to Innovate?

    We like to think of innovation as being at the confluence of technical feasibility, business viability and human…

    2 Comments
  • Don’t wait, Innovate!

    Not everyone will agree on a precise definition of innovation, but most agree that it is more essential for…

    5 Comments
  • Design Thinking Meets Sketch Comedy

    Design thinking is not just a big joke…or is it? I wondered about this recently when I attended a sketch comedy writing…

    3 Comments
  • 3 Tips to Foster a Culture of Innovation at Work

    Wish your organization was more innovative? Here are three tips that could help you be an effective change agent at…

    4 Comments

Activity

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Experience

  • JPMorgan Chase & Co. Graphic
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    Stanford GBS

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    Palo Alto

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    Palo Alto

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    Palo Alto, California

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    Palo Alto

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    Palo Alto

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Education

Volunteer Experience

  • Keynote speaker, volunteer

    GIRLsmarts4Tech

    - Present 12 years

    Education

    GIRLsmarts4tech introduces middle school girls to technology. Through hand-on workshops and cool demos, it shows girls a view into UI design, game design, music, 3D printing, virtual reality and a lot more. Girls this age opt out of STEM courses and this leads to fewer people graduating with technology degrees. GIRLsmarts program encourages girls to stick with it.

Publications

  • Empathy at Work

    Springer / HCI International

    To deliver best in class user experiences, design practitioners have to create the end to end experience based on a solid understanding of the target user’s needs. In the case of consumer products, this task is made somewhat easier by the fact that the designer can “imagine” themselves as the potential user of the product. This strategy is rendered ineffective in an enterprise context since the designer is most likely not the end user they are designing for. To overcome this hurdle, designers…

    To deliver best in class user experiences, design practitioners have to create the end to end experience based on a solid understanding of the target user’s needs. In the case of consumer products, this task is made somewhat easier by the fact that the designer can “imagine” themselves as the potential user of the product. This strategy is rendered ineffective in an enterprise context since the designer is most likely not the end user they are designing for. To overcome this hurdle, designers can use the power of empathy to understand their user’s needs and design delightful experiences for them

    Other authors
    See publication
  • Gamification at Work : Designing Engaging Business Software

    Interaction Design Foundation

    Other authors
    See publication
  • UX management: current and future trends

    CHI EA '13 CHI '13 Extended Abstracts on Human Factors in Computing Systems

    User Experience (UX) leaders and managers are required to continually adapt to changes in: organizational strategies and re-structuring, resources, technology, economic pressures, and other factors. Simultaneously, more companies are realizing that they need UX expertise to ensure that they are competitive in today's marketplace. This panel is comprised of UX leaders who have created strategies and tactics to succeed both in spite of and with the aid of the past and current trends. The panel…

    User Experience (UX) leaders and managers are required to continually adapt to changes in: organizational strategies and re-structuring, resources, technology, economic pressures, and other factors. Simultaneously, more companies are realizing that they need UX expertise to ensure that they are competitive in today's marketplace. This panel is comprised of UX leaders who have created strategies and tactics to succeed both in spite of and with the aid of the past and current trends. The panel will focus on the current trends, what strategies and tactics have and have not worked in addressing these trends, and also discuss which future trends they think will impact UX departments, companies, and the field, and how they are preparing for these future trends.

    The panel will be of interest to managers, practitioners and those who work closely with these teams, including developers, project managers, market researchers, test managers, and executives.

    Other authors
    See publication
  • Leveraging the progress of women in the HCI field to address the diversity chasm

    ACM SIGCHI - CHI '13 Extended Abstracts on Human Factors in Computing Systems

    Worldwide there is a gender gap in technology with only a small part of all computer science related positions being held by women. Among different initiatives to encourage women to join STEM fields, we started a video interview initiative last year at CHI to encourage more women to enter and remain in the field of HCI as well as strengthening existing women's voices. In addition to strengthening women's progress, many interviewees also identified a diversity chasm within the HCI field that…

    Worldwide there is a gender gap in technology with only a small part of all computer science related positions being held by women. Among different initiatives to encourage women to join STEM fields, we started a video interview initiative last year at CHI to encourage more women to enter and remain in the field of HCI as well as strengthening existing women's voices. In addition to strengthening women's progress, many interviewees also identified a diversity chasm within the HCI field that needs to be addressed. This panel aims at continuing and deepening the conversation that was started at CHI 2011 addressing the experience of women in the HCI field in both industry and academia and extending the conversation to include diversity. It will serve as a platform to discuss important issues such as mentoring, leadership, and career development and for creating networks for including and encouraging diversity in HCI.

    Other authors
    See publication
  • Leading Global UX teams

    ACM Interactions

    A survey of the multiple dimensions of globalization that effect the UX profession.

    Other authors
    See publication
  • User Experience Management Post Mergers and Acquisitions

    CHI 2011 conference proceedings

    This panel will discuss the prominent trend of business consolidations in the enterprise software industry and proffer best practice management techniques for user experience teams following a successfully achieved merger or acquisition. Our panelists are UX managers who have experienced multiple mergers or acquisitions and will represent both the acquiring and acquired companies' perspectives. This panel builds on the success of a SIG organized at CH 2010. It will focus in on the UX management…

    This panel will discuss the prominent trend of business consolidations in the enterprise software industry and proffer best practice management techniques for user experience teams following a successfully achieved merger or acquisition. Our panelists are UX managers who have experienced multiple mergers or acquisitions and will represent both the acquiring and acquired companies' perspectives. This panel builds on the success of a SIG organized at CH 2010. It will focus in on the UX management aspect post M&A, since this was most interesting to our audience. We will discuss design and technical challenges such as multiple UI technologies and platforms, navigation paradigms and menu structures, interaction behaviors, visual designs, as well as cultural and organizational challenges such as different maturity levels of UX teams, User Centered Design practices, job titles, talent management, geographical distribution and other cultural differences. Our goal is to explore best practice solutions that could help other UX managers facing similar challenges.

    See publication
  • Multi Modal Warehouse Application

    ACM Interactions

    Other authors
    See publication

Patents

  • Customization of an Interaction Center manager's graphical dashboard

    Issued US 81164690 (2003E00668 US)

    A tool to customize an interaction center manager's dashboard to show pertinent information about agent's performance in real time, and allow them to offer assistance if needed.

    Other inventors
  • Rule Preview

    Issued US 81165091 (2004E00092 US)

    A design for previewing a rule while creating or modifying business rules in a Rules Engine

  • Rule Templates

    Issued US 81165199 (2004E00201 US)

    A system to provide rule templetes to the user who is editing or creating business rules in a Rules Engine

    See patent
  • Category Modeler

    Issued US US 7,373,358

    A tool for maintaining categorization schemes and auto suggest content.

    Other inventors
  • Common area for a customer interaction center user interface- Broadcast Messaging

    Issued US 81164851 (2003E00840 US)

    Design for a common area in the user interface to broadcast messages for interaction center workers without interrupting their flow of work

    See patent
  • Coherent categorization scheme

    Issued US 20050228790

    Programs and methods involve structuring categories coherently such that a single categorization scheme may be used to perform multiple business process steps. A method of responding to a received message includes analyzing content of a received message to select which of a plurality of predefined categories relates to the received message. Each predefined category has response information linked to it. If a first of a number of predefined computer-executable response modules is executed, then…

    Programs and methods involve structuring categories coherently such that a single categorization scheme may be used to perform multiple business process steps. A method of responding to a received message includes analyzing content of a received message to select which of a plurality of predefined categories relates to the received message. Each predefined category has response information linked to it. If a first of a number of predefined computer-executable response modules is executed, then the first module executes using at least a first part of the response information linked to the selected category. If a second of the number of predefined computer-executable response modules is executed, then the second module executes using at least a second part of the response information linked to the selected category.

    Other inventors
  • Feedback System for Visual Content

    Issued US 81165229 (2004E00231 US)

    A feedback system to gather feedback on a user interface and tools for analysis

    Other inventors
    See patent
  • Managing demand charge tariffs for electric power using cloud computing infrastructure

    Filed US 81173451 (2012E00101 US)

    A method for demand charge management at public charging stations for electric vehicles.

    Other inventors
    See patent
  • PERSONAL SUSTAINABILITY FOR AN ORGANIZATION

    US 61/505,714

    User experience and software system design invented to enable an enterprise to a) promote employee engagement and b) crowdsource ideas & resources to deliver an aggregated improvement to the enterprise's overall performance.

    Other inventors

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