About
I am a senior technology and product executive with 20+ years of experience across…
Articles by Dr. Sajid
Activity
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🎮 Make an Impact With Us 🎮 We’re Hiring: Senior 3D Artist (Stylized Games) - 📍Barcelona We’re looking for a Senior 3D Artist to create vibrant,…
🎮 Make an Impact With Us 🎮 We’re Hiring: Senior 3D Artist (Stylized Games) - 📍Barcelona We’re looking for a Senior 3D Artist to create vibrant,…
Liked by Dr. Sajid Farooq
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🚨 𝗠𝗼𝗿𝗲 𝗝𝘂𝗻𝗶𝗼𝗿 𝗥𝗼𝗹𝗲𝘀 𝗮𝘁 Larian Studios 🚨 Once again Larian Studio has open new doors for Juniors to work at their worldwide…
🚨 𝗠𝗼𝗿𝗲 𝗝𝘂𝗻𝗶𝗼𝗿 𝗥𝗼𝗹𝗲𝘀 𝗮𝘁 Larian Studios 🚨 Once again Larian Studio has open new doors for Juniors to work at their worldwide…
Liked by Dr. Sajid Farooq
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when i was building Eyad Qunaibi's site, i ran into the mess that is youtube transcripts. the usual tools (youtube-transcript, yt-dlp, etc) are fine…
when i was building Eyad Qunaibi's site, i ran into the mess that is youtube transcripts. the usual tools (youtube-transcript, yt-dlp, etc) are fine…
Liked by Dr. Sajid Farooq
Experience
Education
Licenses & Certifications
Publications
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Gaussian projection: a novel PBR algorithm for real-time rendering
SIGGRAPH 2009 : Posters (ACM)
Gaussian Projection is an algorithm based on the Gaussian Pyramid, that can render point-sampled-geometry - obtained from stereo data in the form of range images - without polygonization, and at full native resolution. Gaussian Projection makes use of the GPU to perform efficient and fast multi-resolution rendering of point-based data, with automatic hole-filling (scattered point interpolation), and without any preprocessing other than Image Pyramid generation.
Other authors -
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Pyramidal Multi-view PBR - A Point-based Algorithm for Multi-view Multi-resolution Rendering of Large Data Sets from Range Images
GRAPP 2009
This paper describes a new Point-Based-Rendering technique that is parsimonious with the typically large data-sets captured by stereo-based, multi-view, 3D imaging devices for clinical purposes. Our approach is based on image pyramids and exploits the implicit topology relations found in range images, but not in unstructured 3D point-could representations. An overview of our proposed PBR-based system for visualisation, manipulation, integration and analysis of sets of range images at native…
This paper describes a new Point-Based-Rendering technique that is parsimonious with the typically large data-sets captured by stereo-based, multi-view, 3D imaging devices for clinical purposes. Our approach is based on image pyramids and exploits the implicit topology relations found in range images, but not in unstructured 3D point-could representations. An overview of our proposed PBR-based system for visualisation, manipulation, integration and analysis of sets of range images at native resolution is presented along with initial multi-view rendering results.
Other authors -
Projects
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Space Shooter 3D
See projectAn action-packed flight through an enemy space station. See how far you can travel, destroying shooter guns and meteor showers, before being shot down.
Space Shooter 3D takes you in the deep space where you must find your way through meteor showers and overcome forces of evil by destroying their shooter guns and travelling as far as you can.
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Bunny Dunk
With a unique pinch-to-play style, Bunny Dunk is one of the most remarkable games on the Play Store.
I played the role of producer, game designer, and occasional mentor to the programmers.Other creatorsSee project -
VisibleEP
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See projectLed a team of 7 people on a medical training tool for teaching about electrophysiology (EP) mapping—tests that chart the electrical activity of a simulated heart in order to locate arrhythmias, and help patients and doctors treat and understand them.
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XpoSim
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A next-gen oil-field simulation/training game that introduces new recruits to the oil and gas industry. I lead the team from concept to a working beta presented to potential customers.
Other creatorsSee project -
Tapaka!
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See projectA commercial physics-based platformer, developed in Unity. Has been pulled down from the Asset Store since we are in talks with another developer who would like to license our engine/game.
Honors & Awards
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Best Final Year Project Award Nominee: A real-time photorealistic renderer
International Islamic University Malaysia
I was nominated for the best Final-Year Project award in the department of Information and Communication Technology for my work on the single-handed development of a real-time rendering engine with support for global illumination via baking radiosity information in textures.
I could not compete for the final award, however, since I had to travel back to Pakistan. -
Best Rookie Speaker
IIUM Debating Club
Within the first year of entering the debating club...
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Dean's Listed
Faculty of Information and Communication Technology
Students with highest GPA's are inducted into the Dean's List. I was inducted several times throughout my studies.
Languages
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English
Native or bilingual proficiency
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Urdu
Native or bilingual proficiency
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Pushto
Native or bilingual proficiency
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Arabic
Elementary proficiency
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